Burrowing Claws: Difference between revisions

105 bytes added ,  19:24, 15 February 2021
add unfished and pre-release content category
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(add unfished and pre-release content category)
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The {{favilink page|Data:Claw (Burrowing Claws)|plural}} granted by Burrowing Claws also act as weapons falling under the Short Blade skill tree, benefitting from any skill the creature has within that tree. {{favilink page|Data:Claw (Burrowing Claws)|Claws}} will only be used as weapons if nothing occupies the hand slot they are located on.
The {{favilink page|Data:Claw (Burrowing Claws)|plural}} granted by Burrowing Claws also act as weapons falling under the Short Blade skill tree, benefitting from any skill the creature has within that tree. {{favilink page|Data:Claw (Burrowing Claws)|Claws}} will only be used as weapons if nothing occupies the hand slot they are located on.


If the player has [[Unfinished and prelease content|unfinished and prelease content]] enabled, Burrowing Claws grants two additional abilities that allow the player to create staircases up or down when out of combat.
If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, Burrowing Claws grants two additional abilities that allow the player to create staircases up or down when out of combat.


== Formulas ==
== Formulas ==
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===Advantages===
===Advantages===
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier
* If the player has [[unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground
* If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies
*Provides short-blade class natural weapons, which have no penetration cap
*Provides short-blade class natural weapons, which have no penetration cap
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*Requires significant mutation levels in order to match the damage output of higher tier weapons
*Requires significant mutation levels in order to match the damage output of higher tier weapons
{{Mutation Navbox}}
{{Mutation Navbox}}
[[Category:Unfinished and Prerelease Content]]