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[[Category:Lore]] | [[Category:Lore]] | ||
{{As of Patch|2.0.182.2}} | |||
Caves of Qud uses an idiosyncratic system of measuring time. The base measurement the game uses is referred to as a TimeTick. Each TimeTick can be generally considered to be an ingame turn at 100 [[quickness]]. | |||
There are 24 hours in a day, and 50 game ticks in an hour. | |||
There are 24 hours in a day. | |||
==Day Segments== | ==Day Segments== |