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add conversion table
(→‎Day Segments: Made table height more accurate to the length. properly put start of day in Harvest Dawn like it's supposed to be.)
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[[Category:Lore]]
[[Category:Lore]]
{{As Of Patch|2.0.182.2}}
{{As Of Patch|2.0.192.0}}
Caves of Qud uses an idiosyncratic system of measuring time. The base measurement the game uses is referred to as a TimeTick. Each TimeTick can be generally considered to be an ingame turn at 100 [[quickness]].
Caves of Qud uses an idiosyncratic system of measuring time. The base measurement the game uses is referred to as a TimeTick (also referred to as game ticks in this article). Each TimeTick can be generally considered to be an ingame turn at 100 [[quickness]].


There are 24 hours in a day, and 50 game ticks in an hour.
There are 24 hours in a day, and 50 game ticks in an hour.
==Eras==
Years are separated into two separate eras: BR (Before [[Resheph]]) and AR (After [[Resheph]]). These two are separated by the year that [[Resheph]] resigned as the last Sultan. Like the real life equivalents BCE and CE, years in BR count backwards, so 60 BR is later in time than 100 BR.
PP is an alternate era name used in {{favilink|Frivolous Lives, Vol. I}}, which denotes the rule before the 6 sultans. Like BR, the years in PP count backwards. The author denotes PP as "prior [to] publication". The specific year in which Frivolous Lives was published is unknown, but since it references Abram I as ruling from '100?-97?' prior to publication, this places it around 1000AR, since Resheph and Abram were contemporaneous in 3AR.<ref>[[Resheph]]</ref>
YK is another alternate era name used in {{favilink|Corpus Choliys}} and {{favilink|Council at Gamma Rock}}. There is no known relationship between YK and the other eras.
==Years==
One year is 13 months, 438,000 game ticks, or 365 days. At game start, the starting year is 1001 AR.
==Months==
A month is measured in game as a length of 30 days (36,000 game ticks), except for Ut yara Ux, which is 5 days long (6,000 ticks).
# Nivvun Ut
# Iyur Ut
# Simmun Ut
# Tuum Ut
# Ubu Ut
# Uulu Ut
# Ut yara Ux* (5 days)
# Tishru i Ux
# Tishru ii Ux
# Kisu Ux
# Tebet Ux
# Shwut Ux
# Uru Ux
===Ut yara Ux===
Ut yara Ux was created in part for each normal month to have 30 days, with the remaining 5 days becoming Ut yara Ux. During this month, a festival takes place which its success can be a [[Faction relationship reasons|point of contention]] among factions. Ut yara Ux is also when the [[Council at Gamma Rock|annual Wardens' Moot]] occurs.


==Day Segments==
==Day Segments==
Each day in game is 1,200 game ticks. Regular months have a total of 30 days, while the shorter months only have 5 days. Each day is separated into segments as follows:
{| class = "wikitable"
{| class = "wikitable"
| rowspan="3" style="text-align: center; background: linear-gradient(to bottom, #0f3b3a, #155352, #da5bd6 ); color:#ffffff;" | Night
| rowspan="3" style="text-align: center; background: linear-gradient(to bottom, #0f3b3a, #155352, #da5bd6 ); color:#ffffff;" | Night
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| style="text-align: left;vertical-align:bottom;" | 300
| style="text-align: left;vertical-align:bottom;" | 300
|-
|-
| rowspan="7" style="background: linear-gradient(to bottom, #da5bd6, #40a4b9, #77bfcf, #e99f10, #f15f22); color:#0f3b3a;" | day
| rowspan="7" style="background: linear-gradient(to bottom, #da5bd6, #40a4b9, #77bfcf, #e99f10, #f15f22, #b154cf); color:#0f3b3a;" | day
| rowspan = "2" style="background-color:#40a4b9;" |  
| rowspan = "2" style="background-color:#40a4b9;" |  
| rowspan = "2" | Harvest Dawn
| rowspan = "2" | Harvest Dawn
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| style = "height:100px;" |
| style = "height:100px;" |
|-
|-
| rowspan="4" style="background: linear-gradient(to bottom, #f15f22, #b154cf, #155352, #0f3b3a); color:#ffffff;" | Night
| rowspan="4" style="background: linear-gradient(to bottom, #b154cf, #155352, #0f3b3a); color:#ffffff;" | Night
| style="text-align: left; vertical-align:bottom; height:25px;" | 1000: Night Starts  
| style="text-align: left; vertical-align:bottom; height:25px;" | 1000: Night Starts  
|-  
|-  
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|}
|}


==Day of Month==
== Conversions ==
Each day in game is 1,200 game ticks. Regular months have a total of 30 days, while the shorter months only have 5 days.


==Months==
{| class="wikitable"
A month is measure in game as a length of 36,000 game ticks, except for Ut yara Ux, and Kisu Ux, which are 6,000 ticks. The whole year is 438,000 game ticks.
|-
! timespan !! in turn ticks !! in hours !! in days !! in months<ref name="month">Any month other than Ut Yara Ux.</ref> !! in years
|-
| turn tick || 1 || 1/50 || 1/1200 || 1/36000 || 1/438000
|-
| hour || 50 || 1 || 1/24 || 1/720 || 1/8760
|-
| day || 1200 || 24 || 1 || 1/30 || 1/365
|-
| month<ref name="month"/> || 36000 || 720 || 30 || 1 || 6/73
|-
| year || 438000 || 8760 || 365 || 12 1/6 || 1
|-
| Ut Yara Ux || 6000 || 120 || 5 || 1/6 || 1/73
|}


# Nivvun Ut
== Trivia ==
# Iyur Ut
{{Opinion}}
# Simmun Ut
* The month names appear to be loosely based on the names of the Jewish calendar months.
# Tuum ut
{{References}}
# Ubu Ut
# Uulu Ut
# Ut yara Ux* (6,000 ticks)
# Tishru i Ux
# Tishru ii Ux
# Kisu Ux* (6,000 ticks)
# Tebet Ux
# Shwut Ux
# Uru Ux