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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|campfire}} | | title = {{Qud text|campfire}} | ||
| image = campfire.png | | image = campfire.png | ||
| hp = 25 | |||
| av = 2 | |||
| dv = -10 | |||
| weight = 30 | | weight = 30 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 8: | Line 11: | ||
| id = Campfire | | id = Campfire | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rw | |||
| renderstr = ∙ | | renderstr = ∙ | ||
| extra = {{Extra info|weight = 30 | | extra = {{Extra info|weight = 30 | flametemperature = 10000}} | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| dynamictable = {{Dynamic object|Items|Campfire}} | |||
| desc = A brightly burning campfire. | | desc = A brightly burning campfire. | ||
| categories = | | categories = Terrain Features | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name|pluralcaps}} (and {{favilink|clay oven|plural}}) provide the means of the [[cooking]] system in {{gamename}}. While a single campfire generally does not create enough [[Temperature#Heat|heat]] to spread [[Burning|fires]] to adjacent creatures or objects, objects placed on top of the {{name}} will heat up and burn. [[Properties#Metal|Metal]] items piled on top of the campfire can collectively heat up enough to set adjacent objects on fire. | |||
{{name| | {{name|pluralcaps}} also act as a weak [[light source]], spreading light in a radius of 3 tiles, which is slightly dimmer than a {{favilink|torch}}. | ||
{{masked gif | img = campfire_demo_static.png | gif = campfire_demo_animated.gif }} | |||
[[Category:Light Sources]] |