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==List of Castes== | ==List of Castes== | ||
The following info cards show details about each starting caste that is available for a player to choose in game, including the name of each caste, along with their [[attribute]] bonuses, starting [[Skills and Powers]], and starting equipment and items. | |||
{| | |||
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | |||
{{qud quote|>he Toxic Arboreta of Ekuemekiyye, the Holy City|noindent=true|fullwidth=true|bordercolor=var(--qud-color-g)|centered=true}} | |||
{{Subtype infocard | |||
| name = Horticulturist | |||
| | | image = subtype horticulturist.png | ||
| | | buildcode = a | ||
| bonusnote = +2 to saves vs. [[bleeding]] | |||
| | | footnote = Can select [[nocturnal apex]] as their starting cybernetic | ||
|- | | intelligence = +3 | ||
| {{ | | skills = Cooking and Gathering</br>--Harvestry</br>Axe</br>Bow and Rifle</br>Wilderness Lore: Jungles | ||
| + | | equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with energy cell)</br>1 {{favilink|steel vinereaper}}</br>1 {{favilink id|Gas Mask}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}} | ||
| {{ | | inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}</br>1d3 {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]] | ||
}} | |||
</div><!-- END OF WRAPPER --> | |||
{{Subtype infocard | |||
| name = Priest of All Suns | |||
| image = subtype priest of all suns.png | |||
| buildcode = b | |||
| bonusnote = +2 to saves vs. [[bleeding]] | |||
| footnote = Can select [[nocturnal apex]] as their starting cybernetic | |||
| ego = +3 | |||
| skills = Cudgel</br>First Aid</br>--Heal</br>Persuasion</br>--Snake Oiler</br>--Intimidate</br>Wilderness Lore: Jungles | |||
| equipped = 1 {{favilink|amber-tipped staff}}</br>1 {{favilink|cloth robe}}</br>1{{favilink|scarlet shawl}}</br>1 {{favilink|smiling sun mask}}</br>1 {{favilink|sandals}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br>{{dice tooltip|1d3+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]] | |||
}} | }} | ||
{{Subtype infocard | |||
| name = Priest of All Moons | |||
| image = subtype priest of all moons.png | |||
| buildcode = c | |||
| bonusnote = +2 to saves vs. [[bleeding]] | |||
| footnote = Can select [[nocturnal apex]] as their starting cybernetic | |||
| | | willpower = +2 | ||
| | | toughness = +2 | ||
| skills = Axe</br>Butchery</br>Lionheart</br>Poison Tolerance</br>Wilderness Lore: Jungles | |||
| equipped = 1 {{favilink|opal-pommeled steel battle axe}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|albino monkey braid}}</br>1 {{favilink|frowning moon mask}}</br>1 {{favilink|leather moccasins}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|steel butcher knife}}</br>3 {{favilink|waterskin|plural}} with 32 drams</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3+1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]] | |||
}} | }} | ||
| {{ | |||
{{Subtype infocard | |||
| name = Syzygyrior | |||
| image = subtype syzygyrior.png | |||
| buildcode = d | |||
| bonusnote = +2 to saves vs. [[bleeding]] | |||
| footnote = Can select [[nocturnal apex]] as their starting cybernetic | |||
| agility = +3 | |||
| skills = Dual Wield</br>--Ambidexterity</br>Wilderness Lore: Jungles | |||
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br>1 {{favilink|vine-weave tunic}}</br>1 {{favilink|panther's cloak}}</br>1 {{favilink|sun and moon mask}}</br>1 {{favilink|sandals}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]] | |||
}} | }} | ||
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | |||
| {{ | |||
{{qud quote|&CThe Ice-Sheathed Arcology of Ibul|noindent=true|fullwidth=true|bordercolor=var(--qud-color-c)|centered=true}} | |||
{{Subtype infocard | |||
| name = Artifex | |||
| image = subtype artifex.png | |||
| buildcode = e | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select [[cherubic visage]] as their starting cybernetic | |||
| intelligence = +3 | |||
| skills = Tinkering</br>--Repair</br>--Disassemble</br>--Deploy Turret</br>--Tinker I</br>--Tinker II | |||
| equipped = 1 {{favilink|stun rod}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|telescopic monocle}}</br>1 {{favilink|leather moccasins}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 {{favilink|waterskin|plural}} with 32 drams each</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|2d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d4}} things from [[Data:Junk#Junk 1|Junk 1]]</br>{{dice tooltip|2d4}} things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2+1}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]] | |||
}} | }} | ||
| | |||
| {{ | </div><!-- END OF WRAPPER --> | ||
{{Subtype infocard | |||
| name = Consul | |||
| image = subtype consul.png | |||
| buildcode = f | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select [[cherubic visage]] as their starting cybernetic | |||
| ego = +3 | |||
| skills = Inspiring Presence</br>Proselytize | |||
| equipped = 1 {{favilink|walking stick}}</br>1 {{favilink|force bracelet}}</br>1 {{favilink|filthy toga}}</br>1 {{favilink|sandals}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>4 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]] | |||
}} | }} | ||
| {{ | |||
{{Subtype infocard | |||
| name = Praetorian | |||
| image = subtype praetorian.png | |||
| buildcode = g | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select [[cherubic visage]] as their starting cybernetic | |||
| strength = +2 | |||
| toughness = +2 | |||
| willpower = +1 | |||
| skills = Long Blade</br>Shield</br>--Shield Slam</br>Bow and Rifle | |||
| equipped = 1 {{favilink|steel long sword}}</br>1 {{favilink|steel shield}}</br>1 {{favilink|desert rifle}}</br>1 {{favilink|chain mail}}</br>1 {{favilink|praetorian's cloak}}</br>1 {{favilink|leather boots}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]] | |||
}} | }} | ||
{{Subtype infocard | |||
| | | name = Eunuch | ||
| {{ | | image = subtype eunuch.png | ||
| buildcode = h | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select [[cherubic visage]] as their starting cybernetic | |||
| agility = +2 | |||
| intelligence = +2 | |||
| skills = Short Blade</br>--Hobble</br>Pistol</br>--Weak Spotter</br>Acrobatics</br>--Spry</br>Tactics | |||
| equipped = 1 {{favilink|steel dagger}}</br>1 {{favilink|walking stick}}</br>1 {{favilink|borderlands revolver}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 half full {{favilink|waterskin}} of fresh water</br>2-3 {{favilink|crusty loaf|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]] | |||
}} | }} | ||
| {{ | <div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | ||
{{qud quote|&RThe Crustal Mortars of Yawningmoon|noindent=true|fullwidth=true|bordercolor=var(--qud-color-r)|centered=true}} | |||
{{Subtype infocard | |||
| name = Child of the Hearth | |||
| image = subtype child of the hearth.png | |||
| buildcode = i | |||
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | |||
| footnote = Can select [[air current microsensor]] as their starting cybernetic | |||
| strength = +3 | |||
| skills = Cudgel</br>--Slam</br>Heavy Weapon</br>Calloused | |||
| equipped = 1 {{favilink|steel mace}}</br>1 {{favilink|leather apron}}</br>1 {{favilink|steel gauntlets}}</br>1 {{favilink|leather boots}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>2 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]] | |||
}} | }} | ||
| {{ | |||
</div><!-- END OF WRAPPER --> | |||
{{Subtype infocard | |||
| name = Child of the Wheel | |||
| image = subtype child of the wheel.png | |||
| buildcode = j | |||
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | |||
| footnote = Can select [[air current microsensor]] as their starting cybernetic | |||
| agility = +2 | |||
| strength = +1 | |||
| ego = +1 | |||
| skills = Short Blade</br>Axe</br>--Cleave</br>Dual Wield</br>Iron Mind | |||
| equipped = 1 {{favilink|steel potter's knife}}</br>1 {{favilink|steel hand axe}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|leather moccasins}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]] | |||
}} | }} | ||
{{Subtype infocard | |||
| | | name = Child of the Deep | ||
| {{ | | image = subtype child of the deep.png | ||
| buildcode = k | |||
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | |||
| footnote = Can select [[air current microsensor]] as their starting cybernetic | |||
| toughness = +3 | |||
| | | skills = Heavy Weapon</br>--Tank</br>Endurance</br>Wilderness Lore: Mountains</br>Wilderness Lore: Canyons | ||
| {{ | | equipped = 1 {{favilink|steel battle axe}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|headlamp}}</br>1 {{favilink|magnetized boots}}</br>1 {{favilink|nanopneumatic jackhammer}}</br>1 {{favilink|structural scanning bracelet}}<br>(with an energy cell) | ||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1 thing from [[Data:Artifact#Artifact 1|Artifact 1]] | |||
}} | }} | ||
| {{ | |||
{{Subtype infocard | |||
| name = Fuming God-Child | |||
| image = subtype fuming godchild.png | |||
| buildcode = l | |||
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | |||
| footnote = Can select [[air current microsensor]] as their starting cybernetic | |||
| willpower = +4 | |||
| skills = Self-discipline</br>--Fasting Way</br>--Lionheart</br>Persuasion</br>--Intimidate</br>Poison Tolerance | |||
| equipped = 1 {{favilink|obsidian kris}}</br>1 {{favilink|billowing conch of the aji}}</br>1 {{favilink|ash-stained robes}}</br>1 {{favilink|crimson hood}}</br>1 {{favilink|sandals}} | |||
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]] | |||
}} | }} | ||
== Gallery == | == Gallery == | ||
[[File:Arcologies.png|thumb|Caste and arcology selection|left]] | [[File:Arcologies.png|thumb|Caste and arcology selection|left]] | ||
[[Category:Character]] | [[Category:Character]] |