Castes: Difference between revisions

2,814 bytes added ,  02:13, 20 December 2020
Update to use new subtype infocards
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(Update to use new subtype infocards)
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==List of Castes==
==List of Castes==
Along with their starting gear, all castes start with 2 empty {{favilink|Waterskin|plural}} and {{dice tooltip|6d8}}{{favilink|torch|plural}}.
The following info cards show details about each starting caste that is available for a player to choose in game, including the name of each caste, along with their [[attribute]] bonuses, starting [[Skills and Powers]], and starting equipment and items.
{| class ="wikitable"
 
! Name
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
! Stat Bonus
 
! Skills
{{qud quote|&GThe Toxic Arboreta of Ekuemekiyye, the Holy City|noindent=true|fullwidth=true|bordercolor=var(--qud-color-g)|centered=true}}
! Build code
 
! Starting Equipment
{{Subtype infocard
! Starting Items
| name = Horticulturist
|-
| image = subtype horticulturist.png
|colspan='6' style="text-align:center;background:rgba(6,28,23,0.9)"|{{qud text|&amp;GThe Toxic Arboreta of Ekuemekiyye, the Holy City}}
| buildcode = a
|-
| bonusnote = +2 to saves vs. [[bleeding]]
| colspan='6' style="text-align:center"|{{qud text|&amp;r+2 &amp;y saves to &amp;rbleeding&amp;y, can choose [[Nocturnal apex]] as their starting cybernetic|unbolded}}
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
|-
| intelligence = +3
| {{Subtype portrait|Horticulturist|subtype horticulturist.png}}
| skills = Cooking and Gathering</br>--Harvestry</br>Axe</br>Bow and Rifle</br>Wilderness Lore: Jungles
| +3 Intelligence
| equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with energy cell)</br>1 {{favilink|steel vinereaper}}</br>1 {{favilink id|Gas Mask}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| {{plainlist|
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}</br>1d3 {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* [[Cooking and Gathering]]
}}
* [[Harvestry]]
 
* [[Axe Proficiency]]
</div><!-- END OF WRAPPER -->
* [[Bow and Rifle]] ([[Steady Hands]], [[Draw a Bead]])
 
* [[Wilderness Lore: Jungles]]
{{Subtype infocard
| name = Priest of All Suns
| image = subtype priest of all suns.png
| buildcode = b
| bonusnote = +2 to saves vs. [[bleeding]]
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
| ego = +3
| skills = Cudgel</br>First Aid</br>--Heal</br>Persuasion</br>--Snake Oiler</br>--Intimidate</br>Wilderness Lore: Jungles
| equipped = 1 {{favilink|amber-tipped staff}}</br>1 {{favilink|cloth robe}}</br>1{{favilink|scarlet shawl}}</br>1 {{favilink|smiling sun mask}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br>{{dice tooltip|1d3+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
| style="text-align:center;"|a
| 1 {{favilink|bio-scanning bracelet}}(with energy cell)</br>1 {{favilink|steel vinereaper}}</br>1 {{favilink id|Gas Mask}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| {{plainlist|
* 3 half full {{favilink|waterskin|plural}} of fresh water
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}
* 1d3 {{favilink|salve injector|plural}}
* {{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]}}
|-
| {{Subtype portrait|Priest of All Suns|subtype priest of all suns.png}}
| +3 Ego
| [[Cudgel]]([[Cudgel Proficiency]])</br>[[Heal]]</br>[[Snake Oiler]]</br>[[Intimidate]]</br>[[Wilderness Lore: Jungles]]
| style="text-align:center;"| b
| 1 {{favilink|amber-tipped staff}}</br>1 {{favilink|cloth robe}}</br>1{{favilink|scarlet shawl}}</br>1 {{favilink|smiling sun mask}}</br>1 {{favilink|sandals}}
| {{plainlist|
* 3 half full {{favilink|waterskin|plural}} of fresh water
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|3d6}} {{favilink|bandage|plural}}
* {{dice tooltip|1d3+1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Priest of All Moons|subtype priest of all moons.png}}
| +2 Willpower
+2 Toughness
| {{plainlist|
* [[Axe]]([[Axe Proficiency]])
* [[Butchery]]
* [[Lionheart]]
* [[Poison Tolerance]]
* [[Wilderness Lore: Jungles]]}}
| style="text-align:center;"| c
| 1 {{favilink|opal-pommeled steel battle axe}}
</br>1 {{favilink|cloth robe}}
1 {{favilink|albino monkey braid}}
1 {{favilink|frowning moon mask}}
|{{plainlist|
* 3 {{favilink|waterskin|plural}} with 32 drams each
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3+1}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Syzygyrior|subtype syzygyrior.png}}
| +3 Agility
| {{plainlist|
* [[Ambidexterity]]
** [[Offhand Strikes]]
* [[Wilderness Lore: Jungles]]}}
| style="text-align:center;"| d
| {{plainlist|
* 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]
* 1 {{favilink|vine-weave tunic}}
* 1 {{favilink|panther's cloak}}
* 1 {{favilink|sun and moon mask}}
* 1 {{favilink|sandals}} }}
| {{plainlist|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|1d3}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
|colspan='6' style="text-align:center;background:rgba(6,28,23,0.9)"|{{qud text|&amp;CThe Ice-Sheathed Arcology of Ibul}}
|-
| colspan='6' style="text-align:center"|{{qud text|&amp;C+15 cold resistance&amp;y, can choose [[Cherubic visage]] as their starting cybernetic|unbolded}}
|-
| {{Subtype portrait|Artifex|subtype artifex.png}}
| +3 Intelligence
| {{plainlist|
* [[Repair]]
* [[Disassemble]]
* [[Deploy Turret]]
* [[Tinker I]]
* [[Tinker II]]}}
| style="text-align:center;"| e
| {{plainlist|
* 1 {{favilink|stun rod}}
* 1 {{favilink|studded leather armor}}
* 1 {{favilink|telescopic monocle}}
* 1 {{favilink|leather moccasins}}}}
| {{plainlist|
* 3 {{favilink|waterskin|plural}} with 32 drams each
* 2-3 {{favilink|food cube|plural}}
* 1 {{favilink|basic toolkit}}
* {{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|2d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d4}} things from [[Data:Junk#Junk 1|Junk 1]]
* {{dice tooltip|2d4}} things from [[Data:Scrap#Scrap 1|Scrap 1]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2+1}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Consul|subtype consul.png}}
| +3 Ego
| {{plainlist|
* [[Inspiring Presence]]
* [[Proselytize]]}}
| style="text-align:center;"| f
| {{plainlist|
* 1 {{favilink|walking stick}}
* 1 {{favilink|force bracelet}}
* 1 {{favilink|filthy toga}}
* 1 {{favilink|sandals}}}}
| {{plainlist|
* 4 half full {{favilink|waterskin|plural}} of fresh water
* 2-3 {{favilink|food cube|plural}}
* 1 {{favilink|basic toolkit}}
* {{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Praetorian|subtype praetorian.png}}
|  +2 Strength
+2 Toughness


+1 Willpower
{{Subtype infocard
| {{plainlist|
| name = Priest of All Moons
* [[Long Blade Proficiency]]
| image = subtype priest of all moons.png
* [[Shield Slam]]
| buildcode = c
* [[Steady Hands]]
| bonusnote = +2 to saves vs. [[bleeding]]
* [[Draw a Bead]]}}
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
| style="text-align:center;"| g
| willpower = +2
| {{plainlist|
| toughness = +2
* 1 {{favilink|steel long sword}}
| skills = Axe</br>Butchery</br>Lionheart</br>Poison Tolerance</br>Wilderness Lore: Jungles
* 1 {{favilink|steel shield}}
| equipped = 1 {{favilink|opal-pommeled steel battle axe}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|albino monkey braid}}</br>1 {{favilink|frowning moon mask}}</br>1 {{favilink|leather moccasins}}
* 1 {{favilink|desert rifle}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|steel butcher knife}}</br>3 {{favilink|waterskin|plural}} with 32 drams</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3+1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
* 1 {{favilink|chain mail}}
* 1 {{favilink|praetorian's cloak}}
* 1 {{favilink|leather boots}}}}
| {{plainlist|
* 3 half full {{favilink|waterskin|plural}} of fresh water
* 2-3 {{favilink|food cube|plural}}
* 3 {{favilink|lead slug|plural}}
* {{dice tooltip|1d3}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* 1 thing from [[Data:Cells|Cells]]
* 1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]}}
|-
| {{Subtype portrait|Eunuch|subtype eunuch.png}}
| +2 Agility
+2 Intelligence
| [[Short Blade Expertise]], [[Hobble]], [[Steady Hand]], [[Weak Spotter]], [[Spry]], [[Hurdle]]
| style="text-align:center;"| h
| {{plainlist|
* 1 {{favilink|steel dagger}}
* 1 {{favilink|walking stick}}
* 1 {{favilink|borderlands revolver}}
* 1 {{favilink|cloth robe}}
* 1 {{favilink|sandals}}}}
| {{plainlist|
* 1 half full {{favilink|waterskin}} of fresh water
* 2-3 {{favilink|crusty loaf|plural}}
* 3 {{favilink|lead slug|plural}}
* {{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* 1 thing from [[Data:Cells|Cells]]
* 1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]}}
|-
|colspan='6' style="text-align:center;background:rgba(6,28,23,0.9)"|{{qud text|&amp;RThe Crustal Mortars of Yawningmoon}}
|-
| colspan='6' style="text-align:center"|{{qud text|&amp;R+15 heat resistance&amp;y, can choose [[Air current microsensor]] as their starting cybernetic|unbolded}}
|-
| {{Subtype portrait|Child of the Hearth|subtype child of the hearth.png}}
| +3 Strength
| {{plainlist|
* [[Slam]]
* [[Calloused]]
* [[Strapping Shoulders]]}}
| style="text-align:center;"| i
| {{plainlist|
* 1 {{favilink|steel mace}}
* 1 {{favilink|leather apron}}
* 1 {{favilink|steel gauntlets}}
* 1 {{favilink|leather boots}}
}}
}}
| {{plainlist|
 
* 2 half full {{favilink|waterskin|plural}} of fresh water
{{Subtype infocard
* 3-4 {{favilink|smoldered mushroom|plural}}
| name = Syzygyrior
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
| image = subtype syzygyrior.png
* 1 thing from [[Data:Cells|Cells]]
| buildcode = d
* 1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| bonusnote = +2 to saves vs. [[bleeding]]
* 1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
| agility = +3
| skills = Dual Wield</br>--Ambidexterity</br>Wilderness Lore: Jungles
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br>1 {{favilink|vine-weave tunic}}</br>1 {{favilink|panther's cloak}}</br>1 {{favilink|sun and moon mask}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
|-
| {{Subtype portrait|Child of the Wheel|subtype child of the wheel.png}}
|  +2 Agility
+1 Strength


+1 Ego
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
| {{plainlist|
 
* [[Short Blade]]  
{{qud quote|&CThe Ice-Sheathed Arcology of Ibul|noindent=true|fullwidth=true|bordercolor=var(--qud-color-c)|centered=true}}
** [[Short Blade Expertise]]
 
[[Cleave]]
{{Subtype infocard
* [[Offhand Strikes]]
| name = Artifex
* [[Iron Mind]]
| image = subtype artifex.png
| buildcode = e
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
| intelligence = +3
| skills = Tinkering</br>--Repair</br>--Disassemble</br>--Deploy Turret</br>--Tinker I</br>--Tinker II
| equipped = 1 {{favilink|stun rod}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|telescopic monocle}}</br>1 {{favilink|leather moccasins}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 {{favilink|waterskin|plural}} with 32 drams each</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|2d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d4}} things from [[Data:Junk#Junk 1|Junk 1]]</br>{{dice tooltip|2d4}} things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2+1}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
| style="text-align:center;"| j
 
| {{plainlist|
</div><!-- END OF WRAPPER -->
* 1 {{favilink|steel potter's knife}}
 
* 1 {{favilink|steel hand axe}}
{{Subtype infocard
* 1 {{favilink|woven tunic}}
| name = Consul
* 1 {{favilink|leather moccasins}}
| image = subtype consul.png
| buildcode = f
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
| ego = +3
| skills = Inspiring Presence</br>Proselytize
| equipped = 1 {{favilink|walking stick}}</br>1 {{favilink|force bracelet}}</br>1 {{favilink|filthy toga}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>4 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
| {{plainlist|
 
* 3 half full {{favilink|waterskin|plural}} of fresh water
{{Subtype infocard
* 3-4 {{favilink|smoldered mushroom|plural}}
| name = Praetorian
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
| image = subtype praetorian.png
* 1 thing from [[Data:Cells|Cells]]
| buildcode = g
* 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
* 1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
* 1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]
| strength = +2
| toughness = +2
| willpower = +1
| skills = Long Blade</br>Shield</br>--Shield Slam</br>Bow and Rifle
| equipped = 1 {{favilink|steel long sword}}</br>1 {{favilink|steel shield}}</br>1 {{favilink|desert rifle}}</br>1 {{favilink|chain mail}}</br>1 {{favilink|praetorian's cloak}}</br>1 {{favilink|leather boots}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
|-
 
| {{Subtype portrait|Child of the Deep|subtype child of the deep.png}}
{{Subtype infocard
| +3 Toughness
| name = Eunuch
| {{plainlist|
| image = subtype eunuch.png
* [[Tank]]
| buildcode = h
* [[Strapping Shoulders]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
* [[Shake It Off]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
* [[Wilderness Lore: Mountains]]
| agility = +2
* [[Wilderness Lore: Canyons]]
| intelligence = +2
| skills = Short Blade</br>--Hobble</br>Pistol</br>--Weak Spotter</br>Acrobatics</br>--Spry</br>Tactics
| equipped = 1 {{favilink|steel dagger}}</br>1 {{favilink|walking stick}}</br>1 {{favilink|borderlands revolver}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 half full {{favilink|waterskin}} of fresh water</br>2-3 {{favilink|crusty loaf|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
| style="text-align:center;"| k
 
| {{plainlist|
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
* 1 {{favilink|steel battle axe}}
 
* 1 {{favilink|studded leather armor}}
{{qud quote|&RThe Crustal Mortars of Yawningmoon|noindent=true|fullwidth=true|bordercolor=var(--qud-color-r)|centered=true}}
* 1 {{favilink|headlamp}}
 
* 1 {{favilink|magnetized boots}}
{{Subtype infocard
* 1 {{favilink|nanopneumatic jackhammer}}
| name = Child of the Hearth
* 1 {{favilink|structural scanning bracelet}} with a cell
| image = subtype child of the hearth.png
| buildcode = i
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
| strength = +3
| skills = Cudgel</br>--Slam</br>Heavy Weapon</br>Calloused
| equipped = 1 {{favilink|steel mace}}</br>1 {{favilink|leather apron}}</br>1 {{favilink|steel gauntlets}}</br>1 {{favilink|leather boots}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>2 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
| {{plainlist|
 
* 3 half full {{favilink|waterskin|plural}} of fresh water
</div><!-- END OF WRAPPER -->
* 3-4 {{favilink|smoldered mushroom|plural}}
 
* 1 thing from [[Data:Cells|Cells]]
{{Subtype infocard
* 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
| name = Child of the Wheel
* 1 thing from [[Data:Artifact#Artifact 1|Artifact 1]]
| image = subtype child of the wheel.png
| buildcode = j
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
| agility = +2
| strength = +1
| ego = +1
| skills = Short Blade</br>Axe</br>--Cleave</br>Dual Wield</br>Iron Mind
| equipped = 1 {{favilink|steel potter's knife}}</br>1 {{favilink|steel hand axe}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|leather moccasins}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
|-
 
| {{Subtype portrait|Fuming God-Child|subtype fuming godchild.png}}
{{Subtype infocard
| +4 Willpower
| name = Child of the Deep
| {{plainlist|
| image = subtype child of the deep.png
* [[Fasting Way]]
| buildcode = k
* [[Lionheart]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
* [[Poison Tolerance]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
* [[Intimidate]]}}
| toughness = +3
| style="text-align:center;"| l
| skills = Heavy Weapon</br>--Tank</br>Endurance</br>Wilderness Lore: Mountains</br>Wilderness Lore: Canyons
| {{plainlist|
| equipped = 1 {{favilink|steel battle axe}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|headlamp}}</br>1 {{favilink|magnetized boots}}</br>1 {{favilink|nanopneumatic jackhammer}}</br>1 {{favilink|structural scanning bracelet}}<br>(with an energy cell)
* 1 {{favilink|obsidian kris}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1 thing from [[Data:Artifact#Artifact 1|Artifact 1]]
* 1 {{favilink|billowing conch of the aji}}
* 1 {{favilink|ash-stained robes}}
* 1 {{favilink|crimson hood}}
* 1 {{favilink|sandals}}
}}
}}
| {{plainlist|
 
* 3 half full {{favilink|waterskin|plural}} of fresh water
{{Subtype infocard
* 3-4 {{favilink|smoldered mushroom|plural}}
| name = Fuming God-Child
* {{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]
| image = subtype fuming godchild.png
* 1 thing from [[Data:Cells|Cells]]
| buildcode = l
* 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
* 1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
| willpower = +4
| skills = Self-discipline</br>--Fasting Way</br>--Lionheart</br>Persuasion</br>--Intimidate</br>Poison Tolerance
| equipped = 1 {{favilink|obsidian kris}}</br>1 {{favilink|billowing conch of the aji}}</br>1 {{favilink|ash-stained robes}}</br>1 {{favilink|crimson hood}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
}}
}}
|}


== Gallery ==
== Gallery ==
[[File:Arcologies.png|thumb|Caste and arcology selection|left]]
[[File:Arcologies.png|thumb|Caste and arcology selection|left]]
[[Category:Character]]
[[Category:Character]]