Charge: Difference between revisions

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| cost=150
| cost=150
| cd=15
| cd=15
| desc=You charge forward two or three squares and perform a melee attack at +1 penetration.
| desc=You charge forward two or three squares and perform a melee attack with +1 to your penetration roll.
| id=Tactics_Charge
| id=Tactics_Charge
}}
}}
'''Charge''' is a skill that allows the user to move multiple squares to approach and [[melee combat|melee attack]] a target, all in a single turn.
{{tocright}}'''Charge''' is a skill that allows the user to move multiple squares to approach and [[melee combat|melee attack]] a target, all in a single turn.


== Ability Cooldown ==
== Ability Cooldown ==
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* [[Shield Slam]] grants a free shield slam attack when charging.
* [[Shield Slam]] grants a free shield slam attack when charging.
* Players or creatures with the {{favilink|Horns}} mutation, or who are wearing a {{favilink|fork-horned helm}}, will always get a free attack with their horns when charging.
* Players or creatures with the {{favilink|Horns}} mutation, or who are wearing a {{favilink|fork-horned helm}}, will always get a free attack with their horns when charging.
*Players or creatures with the {{favilink|Stinger (Confusing Venom)}}, {{favilink|Stinger (Paralyzing Venom)}}, or {{favilink|Stinger (Poisoning Venom)}} mutation will always get a free attack with their {{favilink|stinger}} when charging.
*Players or creatures with the {{favilink|Stinger (Confusing Venom)}}, {{favilink|Stinger (Paralyzing Venom)}}, or {{favilink|Stinger (Poisoning Venom)}} mutation will always get a free attack with their stinger when charging.
*Players or creatures with {{Favilink|pentaceps}} or {{favilink|Wings}} have an extended charge range.
*Players or creatures with {{Favilink|pentaceps}} or {{favilink|Wings}} have an extended charge range.
Other interactions:
Other interactions:
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*Only creatures other than the player can charge into tiles that are not visible to them unless the target is an immobile creature that is always visible.
*Only creatures other than the player can charge into tiles that are not visible to them unless the target is an immobile creature that is always visible.


{{Creatures with the skill|Charge}}
{{Factions that teach the skill}}


{{Creatures with the skill}}


{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}