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Trashmonks (talk | contribs) |
m ("in the base game" is redundant because the base game is what the wiki is about) |
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| tilecolors = yb | | tilecolors = yb | ||
| renderstr = 9 | | renderstr = 9 | ||
| corpse = | | corpse = NormalityGas60 | ||
| corpsechance = 100 | | corpsechance = 100 | ||
| role = Artillery | | role = Artillery | ||
| extra = {{Extra info|weight = 25000 | empsensitive | | extra = {{Extra info|weight = 25000 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}} | ||
| inheritingfrom = BaseRobot | | inheritingfrom = BaseRobot | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|Deathlands_Creatures|Chrome Pyramid}} | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
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| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Swarm Rack|1|no|100 | | inventory = {{inventory|Swarm Rack|1|no|100}}{{inventory|ChromePyramid_SpacetimeDistortion|1|no|100}}{{inventory|HE Missile|100|no|100}} | ||
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} | | skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} | ||
| mutations = {{creature mutation|{{MutationID to name|Regeneration}}|10|22}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|1|22}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|22}} | | mutations = {{creature mutation|{{MutationID to name|Regeneration}}|10|22}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|1|22}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|22}} | ||
| desc = | | desc = A mountainous pyramid of chrome hovers about you. The volume around it appears furrowed somehow, and sound only comes through in waves; it's as though space and time themselves were crumpled away before the thing's very presence. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0. | | gameversion = 2.0.203.32 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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If their target is in melee range or their swarm rack is disarmed, {{name|plural}} aggressively approach the player to use their distortion field. The distortion field is a {{PV}}18(on average) cudgel with +10 to-hit that deals {{heart}}{{Dice tooltip|4d4}} damage, {{heart}}{{Dice tooltip|2d6}} irresistable Cosmic damage, and {{heart}}{{Dice tooltip|2d10}} electrical damage which can arc to other targets. | If their target is in melee range or their swarm rack is disarmed, {{name|plural}} aggressively approach the player to use their distortion field. The distortion field is a {{PV}}18(on average) cudgel with +10 to-hit that deals {{heart}}{{Dice tooltip|4d4}} damage, {{heart}}{{Dice tooltip|2d6}} irresistable Cosmic damage, and {{heart}}{{Dice tooltip|2d10}} electrical damage which can arc to other targets. | ||
They are the highest-level non-unique creatures in the game, surpassed | They are the highest-level non-unique creatures in the game, surpassed only by {{favilink|0lam}}. Killing one grants an [[Achievements|achievement]]. For a guide on how to do so, see [[Chrome pyramid/Killing]]. | ||
{{Robots Navbox}} | {{Robots Navbox}} |