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m (oops, both method overloads are relevant) |
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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
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Using Confusion on a neutral creature does not count as a hostile action on it's own, and will not incite aggression from such creatures or their allies. | Using Confusion on a neutral creature does not count as a hostile action on it's own, and will not incite aggression from such creatures or their allies. | ||
== Formulas == | == Formulas == | ||
The following formulas are used to determine mental penalty (rounded down), cone angle and length (rounded down), and duration of confusion (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Confusion}} | The following formulas are used to determine mental penalty (rounded down), cone angle and length (rounded down), and duration of confusion (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Confusion}} | ||
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| {{Simple formula| (Level / 2 + 10) * 1.2 }} | | {{Simple formula| (Level / 2 + 10) * 1.2 }} | ||
|} | |} | ||
Note that the mental penalty cannot be any lower than -10. | Note that the mental penalty cannot be any lower than -10. | ||
== Advancement Table == | == Advancement Table == | ||
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| 12-18 rounds | | 12-18 rounds | ||
|} | |} | ||
</div> | </div> | ||
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== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Causes affected creatures to lose control of their actions, making them vulnerable | * Causes affected creatures to lose control of their actions, making them vulnerable | ||
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* Relatively poor range | * Relatively poor range | ||
* Relatively long cooldown | * Relatively long cooldown | ||
{{References|2.0.203.27}} | |||
<references/> | <references/> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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