Cooking effects: Difference between revisions

690 bytes added ,  21:02, 19 August 2020
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'''Cooking effects''' are the possible effects given by ingredients in a [[Cooking|cooked meal]]. The type of effect specified by the food will dictate what kind of effects the cooked food will have. There are three different types of effects:
Cooking effects are granted when a player creates a [[Cooking|cooked meal]]. The type of effect(s) granted by the meal are controlled by the particular ingredients that are selected when cooking.
* Unit Effects-Singular effects that are not affected by other cooking ingredients used in tandem. These can still show up even if the recipe is cooked with multiple ingredients.
 
* Trigger Events-These specify why kind of event will trigger a triggered effect. This requires at least two ingredients together.
* The [[Meal Preparation]] skill allows cooking with up to two selected ingredients.
* Triggered Effects- Effects that must be triggered by a trigger event. This requires at least two ingredients together. A triggered effect will always be much stronger than a unit effect due to the difficulty of activating this.
* The [[Spicer]] skill allows cooking with up to three selected ingredients.
 
== Basic and Triggered Effects ==
There are two different types of effects one may gain from a cooked meal.
* '''Basic effects:''' Singular effects that are associated with one ingredient.
** For example, cooking with {{favilink|honey}} can grant the basic effect '''''+3 to saves vs. Disease'''''.
** A basic effect always occurs when cooking with one ingredient. Multiple basic effects may be granted when cooking with two or more ingredients.
* '''Triggered effects:''' Dual effects that represent the combination of two different ingredients. One of the provided ingredients randomly provides a trigger condition, while the other provides the resulting effect.
** For example, cooking with {{favilink|dried lah petals}} and {{favilink|freeze-dried hoarshrooms}} can grant the triggered effect: '''''Whenever you become afraid, you emit a ray of frost per Freezing Hands at level 5-6.'''''
** A triggered effect has a chance of occurring whenever cooking with two or more ingredients. The game randomly selects which ingredient will provide the trigger condition and which will provide the resulting effect.


==Tasty Bonus==
==Tasty Bonus==
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| +3% [[Quickness]]
| +3% [[Quickness]]
|-
|-
| +1 Strength,Intelligence, Willpower, Agility, Toughness, or Ego
| +1 Strength, Intelligence, Willpower, Agility, Toughness, or Ego
|-
|-
| +10% to natural healing rate
| +10% to natural healing rate
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|}
|}


==List of Cooking Effects==
== List of Cooking Effects ==
{{in category|Cooking_Effects}}
{{in category|Cooking_Effects}}


[[Category:Mechanics]]
[[Category:Mechanics]]