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__NOTOC__{{Aliases|ids=GasGenerationAcidGas}} | |||
{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Physical | | type = Physical | ||
| cost = 3 | | cost = 3 | ||
| id = | | id = CorrosiveGasGeneration | ||
| | | startingmutation = yes | ||
| | | gameversion = 2.0.206.63 | ||
| desc = You release a burst of corrosive gas around yourself. | | desc = You release a burst of corrosive gas around yourself. | ||
Releases gas for ( | Releases gas for &C(level based)&y rounds\nCooldown: 40 rounds\n | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
{{name}} is a physical mutation generates {{favilink|corrosive gas}}. For each round that this mutation is active, the user releases a total density of 800 units of corrosive gas, spread evenly into the tiles surrounding the user. Generally this results in 100 density units of gas in each tile (in the 8 surrounding tiles), unless the user is at the edge or corner of a zone, in which case the gas release density will be slightly higher due to the reduced number of surrounding cells. | |||
Creatures with this mutation are immune to all sources of corrosive gas. They are not immune to {{favilink|acid}} or {{favilink|poison gas}}. | |||
Released gas inherits the phase of its owner. | |||
Gas damage is highly variable due to the way that gas spreads and dissipates, but the damage caused by high-level Corrosive Gas Generation, with all gas being released from the same cell, can deal upwards of 50 damage per round. | |||
== Advancement Table == | |||
This table shows only the mutation duration (the number of rounds during which the user will release corrosive gas) and the level of gas released. | |||
'''For details about corrosive gas damage, refer to the {{favilink|corrosive gas}} article.''' | |||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
! Mutation Level | |||
! Gas Level | |||
! Active Duration | |||
|- | |||
| 1 | |||
| 1 | |||
| 3 rounds | |||
|- | |||
| 2 | |||
| 2 | |||
| 4 rounds | |||
|- | |||
| 3 | |||
| 3 | |||
| 5 rounds | |||
|- | |||
| 4 | |||
| 4 | |||
| 6 rounds | |||
|- | |||
| 5 | |||
| 5 | |||
| 7 rounds | |||
|- | |||
| 6 | |||
| 6 | |||
| 8 rounds | |||
|- | |||
| 7 | |||
| 7 | |||
| 9 rounds | |||
|- | |||
| 8 | |||
| 8 | |||
| 10 rounds | |||
|- | |||
| 9 | |||
| 9 | |||
| 11 rounds | |||
|- | |||
| 10 | |||
| 10 | |||
| 12 rounds | |||
|} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
! Mutation Level | |||
! Gas Level | |||
! Active Duration | |||
|- | |||
| 11 | |||
| 11 | |||
| 13 rounds | |||
|- | |||
| 12 | |||
| 12 | |||
| 14 rounds | |||
|- | |||
| 13 | |||
| 13 | |||
| 15 rounds | |||
|- | |||
| 14 | |||
| 14 | |||
| 16 rounds | |||
|- | |||
| 15 | |||
| 15 | |||
| 17 rounds | |||
|- | |||
| 16 | |||
| 16 | |||
| 18 rounds | |||
|- | |||
| 17 | |||
| 17 | |||
| 19 rounds | |||
|- | |||
| 18 | |||
| 18 | |||
| 20 rounds | |||
|- | |||
| 19 | |||
| 19 | |||
| 21 rounds | |||
|- | |||
| 20 | |||
| 20 | |||
| 22 rounds | |||
|} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
! Mutation Level | |||
! Gas Level | |||
! Active Duration | |||
|- | |||
| 21 | |||
| 21 | |||
| 23 rounds | |||
|- | |||
| 22 | |||
| 22 | |||
| 24 rounds | |||
|- | |||
| 23 | |||
| 23 | |||
| 25 rounds | |||
|- | |||
| 24 | |||
| 24 | |||
| 26 rounds | |||
|- | |||
| 25 | |||
| 25 | |||
| 27 rounds | |||
|- | |||
| 26 | |||
| 26 | |||
| 28 rounds | |||
|- | |||
| 27 | |||
| 27 | |||
| 29 rounds | |||
|- | |||
| 28 | |||
| 28 | |||
| 30 rounds | |||
|- | |||
| 29 | |||
| 29 | |||
| 31 rounds | |||
|- | |||
| 30 | |||
| 30 | |||
| 32 rounds | |||
|} | |||
</div> | |||
</div> | |||
=== Formulas === | |||
The following formulas are used to determine gas level and release duration.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=CorrosiveGasGeneration}} | |||
{| class="wikitable" | |||
! Gas Level | |||
| {{simple formula | Level }} | |||
|- | |||
! Emission Duration | |||
| {{simple formula | Level + 2 }} | |||
|} | |||
== Ability Cooldown == | |||
{{willpower cooldown table | 40 }} | |||
== Advantages & Disadvantages == | |||
{{Opinion}} | |||
=== Advantages === | |||
* Deals extremely high damage to walls and doors, even at low levels (this includes force walls) | |||
* Can be used to break through walls and explore areas more easily, similar to {{favilink|Burrowing Claws}} | |||
* Does not damage "loot" items, such as weapons, armor, or artifacts | |||
* At high mutation levels, can also deal significant damage per turn to creatures | |||
* Synergizes well with other gas-generating mutations and abilities, such as {{favilink|Sleep Gas Generation}} | |||
* Most enemies will usually avoid entering corrosive gas cloud, making this mutation a powerful zoning tool, especially in early game | |||
=== Disadvantages === | |||
* Can damage friendly creatures, turning them hostile toward you | |||
* The spread of gas cannot be easily controlled, so it's hard to target specific enemies or walls without affecting other things nearby | |||
* [[Desecrated|Desecrates]] shrines that it comes into contact with | |||
==Creatures with Corrosive Gas Generation== | |||
* {{favilink|Honey skunk}} | |||
{{Creatures with the mutation|no default message}} | |||
== References == | |||
<references /> | |||
{{Mutation Navbox}} |