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{{effect|&rcracked|-(Amount) AV|ShatteredArmor}} | {{effect|&rcracked|-(Amount) AV|ShatteredArmor}} | ||
{{name}} is the effect | {{name}} is the effect applied to a random piece of the player's equipment if they are hit by [[Cleave]] or [[Shattering Blows]]. This effect can stack - if continuously cracked, the AV penalty for a single piece of equipment will increase by 1 each time. This effect can increase in AV penalty to a maximum based on the attacker's [[strength]]. | ||
== Fixing cracked items == | == Fixing cracked items == | ||
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* If you would like to fix a {{name}} item immediately, you can use {{favilink|fix-it spray foam}} on the item. | * If you would like to fix a {{name}} item immediately, you can use {{favilink|fix-it spray foam}} on the item. | ||
== Trivia == | |||
* This effect is unique because it generally can only affect the player. If a non-player is hit by [[Cleave]] or [[Shattering Blows]], the creature becomes [[cleaved]] instead, and their equipment is not affected. {{Code Reference|namespace=XRL.World.Effects|class=ShatterArmor}} | |||
{{references|2.0.201.54}} | |||
{{Effect Navbox}} | {{Effect Navbox}} |