Cracked: Difference between revisions

383 bytes added ,  22:37, 2 December 2020
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{{effect|&rcracked|-(Amount) AV|ShatteredArmor}}
{{effect|&rcracked|-(Amount) AV|ShatteredArmor}}
{{name}} is the effect on equipment after a [[Cleave]]. When [[Cleaved]], a random equipment will be {{name}}. If continuously cleaved, the AV penalty for {{name}} will increment by 1 as well. This effect can increase in AV penalty to a maximum based on the attacker's [[strength]].
{{name}} is the effect applied to a random piece of the player's equipment if they are hit by [[Cleave]] or [[Shattering Blows]]. This effect can stack - if continuously cracked, the AV penalty for a single piece of equipment will increase by 1 each time. This effect can increase in AV penalty to a maximum based on the attacker's [[strength]].


== Fixing cracked items ==
== Fixing cracked items ==
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* If you would like to fix a {{name}} item immediately, you can use {{favilink|fix-it spray foam}} on the item.
* If you would like to fix a {{name}} item immediately, you can use {{favilink|fix-it spray foam}} on the item.


== Trivia ==
* This effect is unique because it generally can only affect the player. If a non-player is hit by [[Cleave]] or [[Shattering Blows]], the creature becomes [[cleaved]] instead, and their equipment is not affected. {{Code Reference|namespace=XRL.World.Effects|class=ShatterArmor}}
{{references|2.0.201.54}}
{{Effect Navbox}}
{{Effect Navbox}}