Cracked: Difference between revisions
At least it goes away relatively quickly if it isn't a crab.
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(At least it goes away relatively quickly if it isn't a crab.) |
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{{effect|&rcracked|-(Amount) AV|ShatteredArmor}} | {{effect|&rcracked|-(Amount) AV|ShatteredArmor}} | ||
{{name}} is the effect applied to a random piece of the player's equipment if they are hit by [[Cleave]] or [[Shattering Blows]]. This effect can stack - if continuously cracked, the AV penalty for a single piece of equipment will increase by 1 each time. This effect can increase in AV penalty to a maximum based on the attacker's [[strength]]. | {{name}} is the effect applied to a random piece of the player's equipment if they are hit by [[Cleave]] or [[Shattering Blows]]. This effect can stack - if continuously cracked, the [[AV]] penalty for a single piece of equipment will increase by 1 each time. This effect can increase in AV penalty to a maximum based on the attacker's [[strength]]. Unlike [[Cleaved]], this effect can reduce AV to this maximum for each piece of equipment worn. | ||
The [[Sturdy]] item mod will prevent equipment from being cracked. | |||
== Fixing cracked items == | == Fixing cracked items == |