Cryogenic mist: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 3 users not shown)
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| image = cryogenic mist.png
| image = cryogenic mist.png
| gif = cryogenic mist animated.gif
| gif = cryogenic mist animated.gif
| inhaled = no
| seeping = no
| seeping = no
| id = CryoGas
| id = CryoGas
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| renderstr = ▓
| renderstr = ▓
| inheritingfrom = Gas
| inheritingfrom = Gas
| desc = As clouds descend on a warm valley, so does escaped cryo vapor on its surroundings. Objects come through the translucent mist in waves.
| desc = Machine-chilled water was depressurized to a freezing fog to hold the processes of life in suspension.
| categories = Gases
| categories = Gases
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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{{No Description}}
{{name|caps}} is a type of [[gas]] that deals damage and reduces the [[temperature]] of creatures that come in contact with it.{{Code Reference|class=GasCryo}} In some cases when high-enough density of this gas is present, it can [[frozen|freeze]] creatures. {{name|caps}} cannot seep through walls and does not need to be [[Respiration|inhaled]] to have an effect.


== Sources ==
Common sources of {{name}}, with their level and density, include:{{Code Reference|namespace=XRL.World.Parts|class=Gas}}{{XML Reference|object|CryoGas}}
{| class="wikitable"
! Source
! Gas Level
! Gas Density
! Reference
|-
| Vaporization of {{favilink|convalessence}}
| 1
| (vaporized drams) ÷ 20
| {{Code Reference|class=LiquidConvalessence|namespace=XRL.Liquids}}
|-
| {{favilink|frosted pillar|plural}}
| 1
| 20 density burst, once every 8 turns, if target cell is empty
| {{Code Reference|class=CryochamberWall}}
|-
| destroyed [[cryotube]]s
| 1
| 20 initial density upon creation
| {{Code Reference|class=Cryobarrio|namespace=XRL.World.ZoneBuilders}}{{Code Reference|class=Cryobarrio1|namespace=XRL.World.ZoneBuilders|name=Cryobarrio1}}{{Code Reference|class=Cryobarrio2|namespace=XRL.World.ZoneBuilders|name=Cryobarrio2}}
|-
| intact [[cryotube]]s
| 1
| 100 initial density upon creation of "stable" gas
| {{Code Reference|class=Cryobarrio1|namespace=XRL.World.ZoneBuilders|name=Cryobarrio1}}{{Code Reference|class=Cryobarrio2|namespace=XRL.World.ZoneBuilders|name=Cryobarrio2}}
|}
== Additional Notes ==
Intact cryotubes have a special form of "stable" cryogenic mist that does not lose density over time like normal gases. As a result, cryotubes will always have an average gas density of 100 in each of their interior cells until they are broken and the gas is allowed to escape. This ensures that any creature in the cryotube remains frozen (since creatures need to be kept at -100T or lower to be frozen).
Gas level has no effect on cryogenic mist and all sources normally found in game are level 1.
== Damage and Effects ==
{{name|caps}} deals one damage per turn to any creature currently in the same cell. Players take this damage even while frozen; non-player creatures do not.{{Code Reference|class=GasCryo|method=ApplyCryo}}
Each turn that a creature is in the same cell as the gas, if the creature's temperature is above negative {{qud text|&Y2.5 × Density}} (rounded up), the gas also causes the creature's temperature to be reduced by {{qud text|&Y2.5 × Density}}. Like all cold temperature affects, the amount of the reduction can be modified (or negated completely) with cold [[resistance]].
All damage and temperature effects are avoided if the creature does not share the same [[phase]] state as the gas.
{| class="wikitable"
! Density
! Gas damage<br>per round
! Tempurature change<br>per round
! Threshold below which temperature<br>changes no longer occur
|-
| 20
| {{qud text|{{heart}}1}}
| {{qud text|&C-50°}}
| -50T
|-
| 40
| {{qud text|{{heart}}1}}
| {{qud text|&C-100°}}
| -100T
|-
| 60
| {{qud text|{{heart}}1}}
| {{qud text|&C-150°}}
| -150T
|-
| 80
| {{qud text|{{heart}}1}}
| {{qud text|&C-200°}}
| -200T
|-
| 100
| {{qud text|{{heart}}1}}
| {{qud text|&C-250°}}
| -250T
|-
| 200
| {{qud text|{{heart}}1}}
| {{qud text|&C-500°}}
| -500T
|}
{{references|2.0.203.33}}
{{Gas Navbox}}
[[Category:Gases]]
[[Category:Gases]]
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