Data:Mutating gaze: Difference between revisions

756 bytes removed ,  06:38, 4 January 2021
no need to maintain the same info on more than one page
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2)
(no need to maintain the same info on more than one page)
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<!-- END QBE -->{{name}} is a natural weapon of the {{favilink|gamma moth}}. It has a unique property of mutating any creature that is hit by this gaze. If a creature is hit by the projectile of a {{name}} there is a 20% chance the gaze will attempt to inflict [[Mutating]] with a [[toughness]] save with difficulty 20. If the save fails, the creature will begin [[mutating]]. The projectile does not need to penetrate to mutate.<ref><code>XRL.World.Parts.MutateOnHit</code></ref>
<!-- END QBE -->


==Mutating Result==
A {{Name}} is a natural weapon possessed by {{Favilink | gamma moth | plural}}. See that article for more details, or read the following excerpt:
{{main|mutating}}
[[Mutating]] has an incubation period of 100 player turns. Once these 100 turns are up, there is a chance of either gaining a new [[mutations|mutation]], [[:category:Defects|defect]], or mutation points.
{| class="wikitable"
!Effect
!Chance
|-
|Mutation
|10%
|-
|Defect
|80%
|-
|{{dice tooltip|1d4}} mutation points
|10%
|}
:<small>from population <code>MutatingResults</code> in PopulationTables.xml.</small>


==References==
{{Excerpt | Gamma moth#Mutating Gaze}}
<references/>