Dismember: Difference between revisions

25 bytes removed ,  03:36, 23 June 2022
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The dismember skill grants a passive chance to dismember with [[:Category:Axes|axes]] when landing a penetrating hit on an opponent as well as an activated ability that does the same. The active ability can only be used with an axe in the primary hand.
The dismember power grants a passive chance to dismember with [[:Category:Axes|axes]] when landing a penetrating hit on an opponent, as well as an activated ability that does the same. The active ability can only be used with an axe in the primary hand.


This skill works separately to the [[serrated]] mod or the dismembering relic powers ([[glazed]]/[[The_Fates_have_their_way|fatecaller]]), each providing their own chance to dismember. It is worth noting that the weapon mod and the relic powers are slightly different than the skill, because they do not require their hits penetrate in order to dismember.
This power works separately to the [[serrated]] mod or the dismembering relic powers ([[glazed]]/[[The_Fates_have_their_way|fatecaller]]), each providing their own chance to dismember. It is worth noting that the weapon mod and the relic powers are slightly different, not requiring their hits to penetrate in order to dismember.


== Ability Cooldown ==
== Ability Cooldown ==
2,158

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