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| cookeffect = attributes | | cookeffect = attributes | ||
| inheritingfrom = Preservable | | inheritingfrom = Preservable | ||
| dynamictable = {{Dynamic object|Items|Drop of Nectar}} | |||
| desc = Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use. | | desc = Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use. | ||
| categories = Preserved Food | | categories = Preserved Food | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. | <!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. |