69
edits
(Redirected page to Category:Energy Cells) |
Alephander (talk | contribs) (→Energy Cells: energy cells can be recharged) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{hatnote|For the category, see [[:Category:Energy Cells]] and [[:Category:Liquid Fueled Energy Cells]].}} | |||
Energy cells are sources of [[power]], or charge. They have a maximum capacity based on the type of cell. The more maximum charge the cell can hold, the higher [[tier]] the item is. There are two types of energy cell. | |||
== Energy Cells == | |||
Regular energy cells store power inside them. These can be sapped by {{favilink|juice sap|plural}}. A character with tinkering skills can [[Tinker_I#Recharge|recharge]] them, or modify them to [[High Capacity|increase their maximum charge]] or [[Radio-powered|passively recharge themselves above certain strata]]. The [[Syphon baton|syphon baton]] can also recharge cells when used to hit certain targets. | |||
By default, these cells will only display a vague measure of their current charge level. The true percentage can be seen if modded with [[Metered]] or the player is using a [[Scanning#Techscanning|techscanning]] device such as an {{favilink|optical technoscanner}}. | |||
{|class="wikitable" | |||
!Percentage | |||
!Electrical | |||
|- | |||
|{{qud text|&K0%}} | |||
|Drained | |||
|- | |||
|{{qud text|&r1-10%}} | |||
|Very Low | |||
|- | |||
|{{qud text|&R11-25%}} | |||
|Low | |||
|- | |||
|{{qud text|&W26-50%}} | |||
|Used | |||
|- | |||
|{{qud text|&g51-75%}} | |||
|Fresh | |||
|- | |||
|{{qud text|&G76-100%}} | |||
|Full | |||
|} | |||
{{#cargo_query:table=ArtifactData=AD,GeneralData=GD|join on=AD.JoinKey=GD.JoinKey|fields=CONCAT('{{((}}Favilink id{{!}}', GD.ObjectID, '{{))}}')=Energy Cell,AD.MaxCharge=Max Charge, (FLOOR(14)+GD.Tier)*AD.MaxCharge/10=Max Charge (High Capacity), FLOOR(GD.Tier*10)=Radio-powered Recharge Speed,FLOOR(GD.Tier + 1)=Max Radio Charge Depth|where=AD._pageNamespace='0' AND GD.ParentObject WITHIN 'Energy Cell'|order by=Max Charge ASC}} | |||
== Liquid Fueled Energy Cells == | |||
The second are liquid fueled, which store 8 [[dram]]s of liquid instead, and consume the liquid inside as charge. | |||
{{#cargo_query:tables=ArtifactData=AD,PhysicalProperties=PP,GeneralData=GD|join on=AD.JoinKey=GD.JoinKey,AD.JoinKey=PP.JoinKey | |||
|fields=CONCAT('{{((}}Favilink id{{!}}', GD.ObjectID, '{{))}}')=Liquid Cell,AD.ChargePerDram,FLOOR(PP.Volume) * AD.ChargePerDram=Max Charge|where=GD.ParentObject WITHIN 'Liquid Fueled Energy Cell'|order by=AD.ChargePerDram}} |
edits