Energy cell
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For the category, see Category:Energy Cells and Category:Liquid Fueled Energy Cells.
Energy cells are sources of power, or charge. They have a maximum capacity based on the type of cell. The more maximum charge the cell can hold, the higher tier the item is. There are two types of energy cell.
Energy Cells
Regular energy cells store power inside them. These can be sapped by juice saps. They can also be modded to increase their maximum charge or passively recharge themselves above certain strata.
By default, these cells will only display a vague measure of their current charge level. The true percentage can be seen if modded with Metered or the player is using a techscanning device such as an optical technoscanner.
Percentage | Electrical |
---|---|
0% | Drained |
1-10% | Very Low |
11-25% | Low |
26-50% | Used |
51-75% | Fresh |
76-100% | Full |
Energy Cell | Max Charge | Max Charge (High Capacity) | Radio-powered Recharge Speed | Max Radio Charge Depth |
---|---|---|---|---|
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2,500 | 3,750 | 10 | 2 |
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2,500 | 4,000 | 20 | 3 |
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10,000 | 15,000 | 10 | 2 |
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100,000 | 210,000 | 70 | 8 |
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200,000 | 440,000 | 80 | 9 |
Liquid Fueled Energy Cells
The second are liquid fueled, which store 8 drams of liquid instead, and consume the liquid inside as charge.
Liquid Cell | ChargePerDram | Max Charge |
---|---|---|
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500 | 4,000 |
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750 | 6,000 |
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5,000 | 40,000 |
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7,500 | 60,000 |