Eyeless king crab: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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| title = {{Qud text|{{Qud shader|Y|{{(}}eyeless king crab{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}eyeless king crab{{)}}}}}}
| image = eyeless king crab.png
| image = eyeless king crab.png
| lv = 19
| lv = 21
| hp = 70
| hp = 70
| av = 9
| av = 9
| dv = 3
| dv = 4
| ma = 0
| ma = 0
| marange = -2+1d3
| marange = -2+1d4
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Eyeless King Crab
| id = Eyeless King Crab
| tier = 3
| tier = 4
| colorstr = &Y
| colorstr = &Y
| tilecolors = Yw
| tilecolors = Yw
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| corpsechance = 25
| corpsechance = 25
| role = Tank
| role = Tank
| extra = {{Extra info|weight = 200 | bodytype = Crab}}
| extra = {{Extra info|weight = 201 | bodytype = Crab}}
| inheritingfrom = BaseCrab
| inheritingfrom = BaseCrab
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 18+1d4+3d3
| strength = 18+1d4+4d3
| agility = 6+1d3+3d2-1
| agility = 6+1d3+4d2-1
| toughness = 16+1d3+3d2
| toughness = 16+1d3+4d2
| intelligence = 3+1d2+3d2-1
| intelligence = 3+1d2+4d2-1
| willpower = 3+1d2+3d2-1
| willpower = 3+1d2+4d2-1
| ego = 3+1d2+3d2-1
| ego = 3+1d2+4d2-1
| strengthmult = 1.5
| strengthmult = 1.5
| acid = 20
| acid = 20
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| cold = 40
| cold = 40
| heat = 20
| heat = 20
| xpvalue = 475
| xpvalue = 525
| xptier = 3
| xptier = 4
| faction = {{creature faction|{{FactionID to name|Crabs}}|100}}
| faction = {{creature faction|{{FactionID to name|Crabs}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Eyeless King Crab_Claw|2|no|100}}
| inventory = {{inventory|Eyeless King Crab_Claw|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Multiweapon_Fighting}} </br>{{SkillID to name|Multiweapon_Mastery}}
| mutations = {{creature mutation|{{MutationID to name|EnhancedSkeleton}}|0|8}} </br>{{creature mutation|{{MutationID to name|KineticDampening}}|0|8}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|8}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|9}}
| desc = This enormous crab scuttles forth beneath a cavernous ivory shell large enough to house a man and a bedroll, and in fact Qud's subterranean hermits are known to take up residence in the flaking shells of dead king crabs.
| desc = A monstrous shelf of sunless ivory upheaves on pointed legs. =pronouns.Possessive= eyesstalks are stalagmite husks -- only moss grows there now -- and =pronouns.subjective= =verb:wield:afterpronoun= a claw monolith that cuts stone like dry grass.
| categories = Crabs
| categories = Crabs
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
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* Item from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]] with a 50% bonus [[Item Mods|mod]] chance*
* Item from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]] with a 50% bonus [[Item Mods|mod]] chance*
* Item from [[Data:Armor#Armor 2|Armor 2]] with a 50% bonus mod chance
* Item from [[Data:Armor#Armor 2|Armor 2]] with a 50% bonus mod chance
* Item from [[Data:Junk#Junk 4R|Junk 4R]]  
* Item from [[Population:Junk#Junk 4R|Junk 4R]]  
* Item from [[Data:Junk#Junk 5|Junk 5]]
* Item from [[Population:Junk#Junk 5|Junk 5]]
<nowiki>*</nowiki>''Due to the fact that eyeless king crab's claw's occupy their pincer slots, they will not normally be able to equip this item.''
<nowiki>*</nowiki>''Due to the fact that eyeless king crab's claw's occupy their pincer slots, they will not normally be able to equip this item.''