Force modulator: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(21 intermediate revisions by 4 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{Item
{{Item
| title = {{Qud text|&amp;Yforce modulator}}
| title = {{Qud text|{{Qud shader|Y|{{(}}force modulator{{)}}}}}}
| image = force modulator.png
| image = force modulator.png
| overrideimages = {{altimage start}}{{altimage | force modulator identified.png | type = identified}}{{altimage | force modulator unidentified.png | type = unidentified}}{{altimage end}}
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 60
| commerce = 60
| id = ForceModulator
| id = ForceModulator
| complexity = 3
| complexity = 3
| colorstr = &amp;C
| colorstr = &amp;C
| renderstr = .
| tilecolors = Cr
| inheritingfrom = BaseCybernetics2Equipment_1point
| renderstr = ç
| inheritingfrom = BaseCyberneticsEquipment_1point
| dynamictable = {{Dynamic object|Items|ForceModulator}}
| unidentifiedimage = force modulator unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.


&amp;CYou can walk through forcefields.
{{Qud shader|rules|{{(}}You can walk through forcefields.
 
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 1
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{Cybernetics data infobox}}
Allows walking through {{favilink|forcefield|plural}}, {{favilink|force barrier|plural}}, and {{favilink|stasis field|plural}}.  The latter will also not immobilize the implantee if generated on top of them.
{{stub}}
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]
19,173

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