Force projector: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by the same user not shown)
Line 4: Line 4:
| image = force projector.png
| image = force projector.png
| gif = force projector animated.gif
| gif = force projector animated.gif
| overrideimages = {{altimage start}}{{altimage | force projector identified.png | gif = force projector identified animated.gif | type = identified}}{{altimage | force projector unidentified.png | gif = force projector unidentified animated.gif | type = unidentified}}{{altimage end}}
| hp = 100
| hp = 100
| av = 40
| av = 40
Line 20: Line 19:
| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | capacitorcharge = 0-2000 | capacitormax = 2000 | capacitorrate = 100 | chargeconsumeelectrical = 10000 | chargeconsumehydraulic = 1000}}
| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | capacitorcharge = 0-2000 | capacitormax = 2000 | capacitorrate = 100 | chargeconsumeelectrical = 10000 | chargeconsumehydraulic = 1000}}
| inheritingfrom = SolidHighTechInstallation
| inheritingfrom = SolidHighTechInstallation
| unidentifiedimage = force projector unidentified.png
| unidentifiedname = bizarre contraption
| unidentifiedname = weird artifact
| unidentifiedaltname = bizarre contraption
| unidentifiedaltname = device
| capacitorcharge = 0-2000
| capacitorcharge = 0-2000
| capacitormax = 2000
| capacitormax = 2000
Line 34: Line 32:
| desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.
| desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.
| categories = Machinery
| categories = Machinery
| gameversion = 2.0.204.48
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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