Freezing Ray: Difference between revisions

183 bytes added ,  17:34, 1 September 2020
melee temp hit added
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Hitting a creature with '''freezing hands''' forces a [[temperature]] change of -120 - 7 *(Mutation Level).
Hitting a creature with a '''freezing hands''' ray forces a [[temperature]] change of -120 - 7 *(Mutation Level). If they hit a target with a melee weapon instead, they will additionally change the target's temperature by {{dice tooltip|-3d20}}{{T}}. This attack does not need to penetrate.


If a creature somehow has multiple '''Freezing Hands''', the damage increase is only +1 for each additional '''Freezing Hands'''.<ref>XRL.World.Parts.Mutation.FreezingHands.cs</ref>
If a creature somehow has multiple '''Freezing Hands''', the damage increase is only +1 for each additional '''Freezing Hands'''.<ref>XRL.World.Parts.Mutation.FreezingHands.cs</ref>