Freezing Ray: Difference between revisions

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Freezing Ray allows creatures to wear equipment in its designated limb's slot and will continue to function even if that limb is covered. Losing the limb the icy vapor is located on will result in losing the mutation's abilities until the limb is restored.  
Freezing Ray allows creatures to wear equipment in its designated limb's slot and will continue to function even if that limb is covered. Losing the limb the icy vapor is located on will result in losing the mutation's abilities until the limb is restored.  


If Freezing Ray is present on the same limb as other natural equipment, such as a [[Beak]], that equipment will be {{qud text|&Yi&Ccy}}. This will not be the case if the natural equipment occupies the limb's slot, such as in the case of the {{favilink|hooks}} granted by [[Hooks for Feet]].
If Freezing Ray is present on the same limb as other natural equipment, such as a {{favilink|Beak}}, that equipment will be {{qud text|&Yi&Ccy}}. This will not be the case if the natural equipment occupies the limb's slot, such as in the case of the {{favilink|hooks}} granted by {{favilink|Hooks for Feet}}.


If a creature somehow has multiple Freezing Rays, the damage increase is only +1 for each additional iteration.<ref name="Freezing Hands"/>
If a creature somehow has multiple Freezing Rays, the damage increase is only +1 for each additional iteration.<ref name="Freezing Hands"/>
== Formulas ==
== Formulas ==
The following formulas are used to determine damage, temperature change, and melee temperature change based on mutation level.
The following formulas are used to determine damage, temperature change, and melee temperature change based on mutation level.
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=== Advantages ===
=== Advantages ===
 
* Deals decent area damage.
* Deals decent area damage
* Can freeze enemies.
* Can freeze enemies
* Has a far lower chance of destroying loot lying on the ground than {{favilink|Flaming Ray}}.
* Has a far lower chance of destroying loot lying on the ground than [[Flaming Ray]]
* Makes dealing with enemies who have methods of freezing their opponents far easier.
* Makes dealing with enemies who have methods of freezing their opponents far easier


=== Disadvantages ===
=== Disadvantages ===
 
* Very high cost at character generation.
* Very high cost at character generation
* Lower damage and higher cooldown than Flaming Ray.
* Lower damage and higher cooldown than Flaming Ray
* Prevents the player from taking the Flaming Ray mutation.
* Prevents the player from taking the Flaming Ray mutation
* Freezing in melee combat can be unreliable, as freshly spilled {{favilink|blood}} will warm targets that it spills on.
*Freezing in melee combat can be unreliable, as freshly spilled blood will warm targets that is spills on


==References==
==References==
<references />
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}
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