Galgal: Difference between revisions

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changed "electronic" to "reality-distorting"
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
m (changed "electronic" to "reality-distorting")
 
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'''Galgallim''' are fast, dangerous biomechanoids that inhabit the {{favilink|Palladium Reef}}.  They possess a charging attack which can inflict the [[dazed]] status and a powerful energy weapon, the {{favilink|naser cannon}}, which can [[grounded|ground]] flying creatures, making them vulnerable to its charge. The naser cannon can also inflict [[normality]], disabling many electronic devices, such as {{favilink|small sphere of negative weight}}, which can leave a character overburdened and unable to move.
'''Galgallim''' are fast, dangerous biomechanoids that inhabit the {{favilink|Palladium Reef}}.  They possess a charging attack which can inflict the [[dazed]] status and a powerful energy weapon, the {{favilink|naser cannon}}, which can [[grounded|ground]] flying creatures, making them vulnerable to its charge. The naser cannon can also inflict [[normality]], disabling many reality-distorting devices, such as {{favilink|small sphere of negative weight}}, which can leave a character overburdened and unable to move.


Prior to charging, galgallim will display a visual path indicator similar to the wrecking charge of a {{favilink|rhinox}} that foreshadows the direction they will charge.  However, due to the {{name}}'s significantly heightened [[Quickness]], the player may not have a chance to react before the charge occurs.
Prior to charging, galgallim will display a visual path indicator similar to the wrecking charge of a {{favilink|rhinox}} that foreshadows the direction they will charge.  However, due to the {{name}}'s significantly heightened [[Quickness]], the player may not have a chance to react before the charge occurs.
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