Ganglionic teleprojector: Difference between revisions

m
corrected turn count
m (add navbox)
m (corrected turn count)
Line 31: Line 31:
}}
}}
<!-- END QBE -->
<!-- END QBE -->
After a few turns of being worn, the {{name}} [[Boot sequence|attunes to your physiology]], then grants you the ability to activate a version of [[domination]] that only works against robots.
After 100 turns of being worn, the {{name}} [[Boot sequence|attunes to your physiology]], then grants you the ability to activate a version of [[domination]] that only works against robots.


Activating a {{name}} to attempt domination normally requires 1000 charge, and maintaining domination normally requires 10 charge per turn.
Activating a {{name}} to attempt domination normally requires 1000 charge, and maintaining domination normally requires 10 charge per turn.
321

edits