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(add mention of fire suppression system (thanks for the suggestion, ontoclasm)) |
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Stepping on a tile with less than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of gel} \times 5)</math>. If this fails, the creature will slip. | Stepping on a tile with less than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of gel} \times 5)</math>. If this fails, the creature will slip. | ||
==Sources of Gel== | ==Sources of Gel== | ||
* {{favilink|gel weep|plural}} or {{favilink|giant gel weep|plural}}. The mushrooms around it will be {{qud text|&Ybright white|notxml}} or {{qud text|&ydull white|notxml}} in color. | * {{favilink|gel weep|plural}} or {{favilink|giant gel weep|plural}}. The mushrooms around it will be {{qud text|&Ybright white|notxml}} or {{qud text|&ydull white|notxml}} in color. | ||
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* Will sometimes be sold by {{favilink|Ichor Merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}. | * Will sometimes be sold by {{favilink|Ichor Merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}. | ||
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale. | * The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale. | ||
* The {{favilink|Fire suppression system}} covers its implantee with {{name}} whenever they are [[burning|on fire]]. | |||
==Uses of Gel== | ==Uses of Gel== |