Gelatinous frustum: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by 2 users not shown)
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| av = 5
| av = 5
| dv = 1
| dv = 1
| weight = 200
| ma = -4
| marange = -4
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Gelatinous Frustum
| id = Gelatinous Frustum
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| renderstr = J
| renderstr = J
| role = Tank
| role = Tank
| extra = {{Extra info|weight = 200 | noprone = yes | hasmentalshield = yes | bodytype = Ooze}}
| extra = {{Extra info|weight = 201 | noprone = yes | hasmentalshield = yes | bodytype = Ooze}}
| inheritingfrom = BaseOoze
| inheritingfrom = BaseOoze
| quickness = 100
| quickness = 100
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| desc = Organic matter is liquefied by the agents of decay and pressurized by tight spaces into the shapes of prismatoids. Galvanized by a cousin-instinct to hunger, the gelatin entity now extrudes itself forward in frustum form.
| desc = Organic matter is liquefied by the agents of decay and pressurized by tight spaces into the shapes of prismatoids. Galvanized by a cousin-instinct to hunger, the gelatin entity now extrudes itself forward in frustum form.
| categories = Oozes
| categories = Oozes
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
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Gelatinous frustums attack by moving close to their target and [[engulfing]] them when the frustum is within an adjacent tile. While engulfing a target, a frustum will inhabit the same tile as the creature it is engulfing, and will begin to wander around in random directions. While wandering, engulfed creatures will move along with the frustum.{{Code Reference|class=EngulfingWanders}} Engulfed creatures will suffer {{Heart}}3-7 damage every round{{Code Reference|class=XRL.World.Parts.EngulfingDamage}}{{File Ref|file=ObjectBlueprints|name=Object}} and will be unable to move of their own accord; attempting to move will instead cause the creature to perform a melee attack against the frustum. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Juke]], and [[Jump]].{{Code Reference|class=XRL.World.Effects.Engulfed}} Creatures who are being engulfed by a gelatinous frustum cannot be attacked by other creatures, and any attempting to do so will instead target the gelatinous frustum.  
Gelatinous frustums attack by moving close to their target and [[engulfing]] them when the frustum is within an adjacent tile. While engulfing a target, a frustum will inhabit the same tile as the creature it is engulfing, and will begin to wander around in random directions. While wandering, engulfed creatures will move along with the frustum.{{Code Reference|class=EngulfingWanders}} Engulfed creatures will suffer {{Heart}}3-7 damage every round{{Code Reference|class=XRL.World.Parts.EngulfingDamage}}{{File Ref|file=ObjectBlueprints|name=Object}} and will be unable to move of their own accord; attempting to move will instead cause the creature to perform a melee attack against the frustum. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Juke]], and [[Jump]].{{Code Reference|class=XRL.World.Effects.Engulfed}} Creatures who are being engulfed by a gelatinous frustum cannot be attacked by other creatures, and any attempting to do so will instead target the gelatinous frustum.  


A gelatinous frustum will continue to engulf its target until either it or its victim dies. However, the victim can escape being engulfed prematurely through means such as [[Teleportation]] or becoming [[phase|out-of-phase]].
A gelatinous frustum will continue to engulf its target until either it or its victim dies. However, the victim can escape being engulfed prematurely through means such as {{favilink|Teleportation}} or becoming [[phase|out-of-phase]].


{{References|2.0.201.73}}
{{References|2.0.201.73}}
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