Greater voider: Difference between revisions

1,640 bytes added ,  20:16, 28 November 2023
Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
 
(15 intermediate revisions by 4 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Character
{{Character
| title = {{Qud text|greater voider}}
| title = {{Qud text|greater voider}}
Line 9: Line 8:
| dv = 13
| dv = 13
| ma = 2
| ma = 2
| weight = 200
| marange = -1+1d4
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Greater Voider
| id = Greater Voider
| tier = 5
| tier = 5
| colorstr = &amp;B
| colorstr = &amp;B
| tilecolors = By
| renderstr = X
| renderstr = X
| corpse = {{ID to name|Greater Voider Corpse}}
| corpse = Greater Voider Corpse
| corpsechance = 15
| corpsechance = 15
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | realitydistortionbased = yes}}
| extra = {{Extra info|weight = 201 | realitydistortionbased = yes | bodytype = Spider}}
| inheritingfrom = BaseSpider
| inheritingfrom = BaseSpider
| dynamictable = {{Dynamic object|DeepJungle_Creatures|Greater Voider}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 12+1d3+5d2+2
| strength = 12+1d3+5d2
| agility = 18+1d4+5d3
| agility = 18+1d4+5d3
| toughness = 10+1d3+5d1
| toughness = 10+1d3+5d1
Line 28: Line 30:
| willpower = 4+1d2+5d2-1
| willpower = 4+1d2+5d2-1
| ego = 4+1d2+5d2-1
| ego = 4+1d2+5d2-1
| strengthmult = 1.5
| acid = 15
| acid = 15
| electric = 15
| electric = 15
| cold = 15
| cold = 15
| heat = 15
| heat = 15
| xpvalue = 675
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Arachnids}}|100}}
| faction = {{creature faction|{{FactionID to name|Arachnids}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|GreaterVoider_Bite|1|no|100}}
| inventory = {{inventory|GreaterVoider_Bite|1|no|100|no}}
| skills = {{SkillID to name|ShortBlades}}
| skills = {{SkillID to name|ShortBlades}}
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|8|12}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|12}}
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|8|12}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|12}}
| desc = Evolutionary pressures have reshaped the anatomy of the voider: fangs have descended from =pronouns.possessive= basal segment, the arciform chambers of =pronouns.possessive= shunting gland have fractalized, and =pronouns.possessive= frame has grown an order of magnitude to match the predatory potency of =pronouns.possessive= other advantages.
| desc = Evolutionary pressures have reshaped the anatomy of the voider: fangs have descended from =pronouns.possessive= basal segment, the arciform chambers of =pronouns.possessive= shunting gland have fractalized, and =pronouns.possessive= frame has grown an order of magnitude to match the predatory potency of =pronouns.possessive= other advantages.
| categories = Spiders
| categories = Spiders
| gameversion = 2.0.206.38
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is a tier 5 creature that can be found within the underground. Unlike {{favilink|voider|plural}}, they will pursue targets instead of keeping their distance. The greater voider will attempt to bite the target. If this bite hits (it does not need to penetrate), the target will be teleported into the greater voider's lair in that zone along with the greater voider. This lair is different than [[Legendary]] lairs. This teleportation has a penetration of 60 against [[normality]] effects. If there are multiple greater voiders in the same zone, they will all use the same lair.
The {{name}} is a creature belonging to the [[arachnids]] faction. Greater voiders can be found underground in [[zone tier|tier]] 6 zones.{{File Ref|file=PopulationTables|name=Pop}}
 
Unlike {{favilink|voider|plural}}, greater voiders are aggressive and will pursue their targets instead of fleeing. They attack in melee with their {{favilink page|Data:bite (greater voider)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|4d3}} damage.{{File Ref|file=ObjectBlueprints|name=Object}} Upon hitting with their bite, greater voiders will teleport both their target and themselves to their [[#Greater Voider Lair|lair]], regardless of whether or not the attack successfully [[PV|penetrated]]. This cannot occur if there is no lair within the current zone, or if the target is already within the lair.{{Code Reference|class=GreaterVoiderBite}}{{Code Reference|class=GreaterVoider|name=GreaterVoider}}
 
While idle, greater voiders will occasionally spin {{favilink|web|plural}} with their [[Spider Webs]] mutation, which they possess at level 8.<ref name="Object"/> This mutation grants a greater voider the "Spin Webs" activated ability, which allows it to create webs in tiles it moves into. Each use of Spin Webs will allow a greater voider to create 4 webs. Spider Webs also makes greater voiders immune to becoming [[stuck]], whether it be in webs or in any other sticky substance, such as {{favilink|asphalt}}.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=SpiderWebs}}
 
Upon death, greater voiders have a 15% chance to drop a {{favilink|greater voider corpse}}. This corpse can be [[butchery|butchered]] to produce one {{favilink|voider gland}}.<ref name="Object"/>


== Greater Voider Lair ==
== Greater Voider Lair ==
[[File:Greater voider lair.png|left|thumb|An example of a greater voider lair, including corpse with loot.|200px]]
[[File:Greater voider lair.png|left|thumb|An example of a greater voider lair, including corpse with loot.|200px]]
When a greater voider is spawned, their lair is also generated in the same zone. It is a simple rectangular room with no entrances or exists. Bones and webs will be scattered throughout.
When a greater voider is spawned, their "lair" is also generated somewhere in the same zone. This lair is distinct from the lairs of [[legendary creature|legendary creatures]], and is a simple rectangular room with walls made of {{favilink|shale}} and no exits. {{favilink|bones}} and {{favilink|web|plural}} will be scattered throughout. If there are multiple greater voiders in the same zone, they each will usually have their own lair; however, sometimes multiple voiders will share a single lair.


Each lair has a 10% chance to spawn with a greater voider's previous victim, which will be a [[Data:HumanoidCorpses|random humanoid corpse]] which will have:
Each lair has a 10% chance to spawn with a greater voider's previous victim, which will be a [[Data:HumanoidCorpses|random humanoid corpse]].<ref name="GreaterVoider"/> On this corpse will be the following items:
* a random melee weapon (95%)
* a random melee weapon (95% chance)
* 0-2 random armor (95%)
* 0-2 random armor pieces (95% chance)
* 0-4 assorted items
* 0-4 assorted items
The tier of these items will depend on the tier of the zone the lair was spawned in, which is (Z-6)/2 + 2 at depths greater than 5, and the tier of the surface tile if shallower.
The tier of these items will depend on the tier of the zone the lair was spawned in.<ref name="Pop"/>
{{clear|left}}
{{References|2.0.201.73}}
 
{{Creature Navbox|Arachnids}}
{{Creature Navbox|Arachnids}}
[[Category:Spiders]]
[[Category:Spiders]]