Heal: Difference between revisions

153 bytes removed ,  20:18, 5 April 2022
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standardize faction and creature templates
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m (standardize faction and creature templates)
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| desc=During each round you spend healing, you regain 5% of your maximum HP. If you take any action other than pass or you are attacked, the healing process is canceled. You may heal for up to five turns.
| desc=During each round you spend healing, you regain 5% of your maximum HP. If you take any action other than pass or you are attacked, the healing process is canceled. You may heal for up to five turns.
| id=Firstaid_Heal
| id=Firstaid_Heal
}}Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's [[HP]] over 5 rounds.
}}
Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's [[HP]] over 5 rounds.


==Factions That Can Teach {{PAGENAME}}==
{{Factions that teach the skill}}
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}}


{{Creatures with the skill|{{PAGENAME}}}}
{{Creatures with the skill}}


{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}