Heightened Hearing: Difference between revisions

77 bytes added ,  01:47, 13 August 2019
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<math alt="">\text{Random}(1, 100) < \frac{100 + 10 * \text{Level}}{(\text{distance to listener} + 9)^2 * 100}</math>  
<math alt="">\text{Random}(1, 100) < \frac{100 + 10 * \text{Level}}{(\text{distance to listener} + 9)^2 * 100}</math>  


is true, the creature is identified as their tile. If not, a {{qud char|&amp;W|?}} is displayed instead.
is true, the creature is identified as their tile.<ref>XRL.World.Parts.Effects.HeightenedHearingEffect.cs</ref> If not, a {{qud char|&amp;W|?}} is displayed instead.
 
==References==