High-fidelity matter recompositer: Difference between revisions

Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 6: Line 6:
| weight = 5
| weight = 5
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 480
| commerce = 600
| id = HighFidelityMatterRecompositer
| id = HighFidelityMatterRecompositer
| complexity = 7
| complexity = 7
Line 12: Line 12:
| tilecolors = Cr
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_8point
| inheritingfrom = BaseCyberneticsEquipment_8point
| dynamictable = {{Dynamic object|Items|HighFidelityMatterRecompositer}}
| unidentifiedimage = highfidelity matter recompositer unidentified.png
| unidentifiedimage = highfidelity matter recompositer unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 23: Line 24:
Target body parts: Body
Target body parts: Body
License points: 8
License points: 8
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes
Compute power on the local lattice reduces this item's cooldown.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}
19,173

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