High-fidelity matter recompositer: Difference between revisions
High-fidelity matter recompositer (view source)
Revision as of 00:37, 18 December 2020
, 00:37, 18 December 2020Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = BaseCybernetics2Equipment_8point | | inheritingfrom = BaseCybernetics2Equipment_8point | ||
| | | unidentifiedinfo = {{Unidentified info | tile = highfidelity matter recompositer unidentified.png | name = weird artifact | altname = device }} | ||
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| desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area. | | desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area. | ||