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{{Mod | {{Mod | ||
|title | | title = {{qud text|&chigh-capacity|notxml}} | ||
|type | | type = Energy Cell, Charge Storage | ||
|id | | id = ModHighCapacity | ||
|rarity | | rarity = U | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =1 | | tinkertier = 1 | ||
|value | | value = 1.2 | ||
|desc | | difficulty = 1 | ||
| | | complexity = 1 | ||
| empsensitive = no | |||
| powerloadsensitive = no | |||
| realitydistortion = no | |||
| desc = &CHigh-capacity: This item has increased charge capacity. | |||
| gameversion = 2.0.201.114 | |||
}} | }} | ||
{{name}} is a mod that increases the max charge capacity to <math>\frac{\text{MaxCharge}\times(14 + \text{Tier})}{10}</math>, where MaxCharge is the current maximum capacity of the [[:Category:Energy Cells|energy cell]]. | {{name}} is a mod that increases the max charge capacity to <math>\frac{\text{MaxCharge}\times(14 + \text{Tier})}{10}</math>, where MaxCharge is the current maximum capacity of the [[:Category:Energy Cells|energy cell]]. | ||
All energy cells with their max charge and their max charge while high capacity are listed below: | |||
{{#cargo_query:tables=GeneralData=GD,ArtifactData=AD | |||
|join on=GD.JoinKey=AD.JoinKey | |||
|fields=CONCAT('{{((}}Favilink{{!}}', GD.PlainName, '{{))}}')=Energy Cell, AD.MaxCharge=Max Charge,(FLOOR(14)+GD.Tier)*AD.MaxCharge/10=Max Charge (High Capacity) | |||
|where=GD.ParentObject WITHIN 'Energy Cell' | |||
|order by=AD.MaxCharge, GD.Tier ASC | |||
}} | |||
{{Mod Navbox}} |