Instant death: Difference between revisions

1 byte removed ,  01:05, 16 April 2022
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move clarifying note to new notes column
m (→‎Methods of Instant Death: separate out metamorphosis notes since they aren't requirements of the death; add like notes for domination)
m (move clarifying note to new notes column)
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| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) || || Yes || || The player can experience this via {{Favilink|Domination}}.
| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) || || Yes || || The player can experience this via {{Favilink|Domination}}.
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| Running out the duration of {{favilink|Temporal Fugue}} when one is a fugue clone (Domination works on ''other'' creatures' fugue clones but not your own){{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes || || The player can experience this via {{Favilink|Domination}}.
| Running out the duration of {{favilink|Temporal Fugue}} when one is a fugue clone{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes || || The player can experience this via {{Favilink|Domination}}. Domination works on ''other'' creatures' fugue clones but not your own.
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| Being affected by [[normality]] when one's existence is based on a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) || || Yes || Your mind winked out of existence. || The player can experience this via {{Favilink|Domination}}.
| Being affected by [[normality]] when one's existence is based on a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) || || Yes || Your mind winked out of existence. || The player can experience this via {{Favilink|Domination}}.