Instant death: Difference between revisions

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4 bytes added ,  01:11, 16 April 2022
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| Running out the duration of {{favilink|Temporal Fugue}} when one is a fugue clone{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes || || The player can experience this via {{Favilink|Domination}}. Domination works on ''other'' creatures' fugue clones but not your own.
| Running out the duration of {{favilink|Temporal Fugue}} when one is a fugue clone{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes || || The player can experience this via {{Favilink|Domination}}. Domination works on ''other'' creatures' fugue clones but not your own.
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| Being affected by [[normality]] when one's existence is based on a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) || || Yes || Your mind winked out of existence. || The player can experience this via {{Favilink|Domination}}.
| Being affected by [[normality]] when one's existence is supported by a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) || || Yes || Your mind winked out of existence. || The player can experience this via {{Favilink|Domination}}.
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| Being a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes || || The player can experience this via {{Favilink|Domination}}.
| Being a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes || || The player can experience this via {{Favilink|Domination}}.

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