Interdictor: Difference between revisions

71 bytes added ,  06:30, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 17: Line 17:
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}}
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| dynamictable = {{Dynamic object|BaroqueRuins_Creatures|Interdictor}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 38: Line 39:
| desc = There's an oculus in the center of the dragonfly drone's sensory array. It unshutters with a whir and emits a glowing beam of force.
| desc = There's an oculus in the center of the dragonfly drone's sensory array. It unshutters with a whir and emits a glowing beam of force.
| categories = Robots
| categories = Robots
| gameversion = 2.0.202.92
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
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