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}} | }} | ||
<!-- END QBE -->When equipped, {{name}} spends 100 turns [[Boot sequence|booting up]]. Once it is complete, the wearer is granted an enhanced [[sprint]]: | <!-- END QBE -->When equipped, {{name}} spends 100 turns [[Boot sequence|booting up]]. Once it is complete, the wearer is granted an enhanced [[sprint]]: | ||
* Actions that normally would be penalized in accuracy while sprinting(namely, firing a missile weapon) will no longer as long as this is booted up. | * Actions that normally would be penalized in accuracy while sprinting (namely, firing a missile weapon) will no longer as long as this is booted up. | ||
* Many actions that normally cancel sprinting, such as attacking or using physical mutations, do not cancel sprinting while this item is booted up. | * Many actions that normally cancel sprinting, such as attacking or using physical mutations, do not cancel sprinting while this item is booted up. | ||