Lead slug: Difference between revisions

No change in size ,  20:07, 21 January 2023
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
Line 20: Line 20:
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|MeleeWeapons|Lead Slug}} </br>{{Dynamic object|Items|Lead Slug}} </br>{{Dynamic object|Ammo|Lead Slug}}
| dynamictable = {{Dynamic object|Ammo|Lead Slug}} </br>{{Dynamic object|Items|Lead Slug}} </br>{{Dynamic object|MeleeWeapons|Lead Slug}}
| desc = Lead is shaped in a cylindric lump.
| desc = Lead is shaped in a cylindric lump.
| categories = Ammo
| categories = Ammo
| gameversion = 2.0.203.49
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->A {{name}} is one type of projectile that is used as ammunition. The damage of weapons that use {{name|plural}} are determined by the gun themselves, not the bullet. The damage and PV of the lead slug are when it is used as a melee weapon.
<!-- END QBE -->A {{name}} is one type of projectile that is used as ammunition. The damage of weapons that use {{name|plural}} are determined by the gun themselves, not the bullet. The damage and PV of the lead slug are when it is used as a melee weapon.
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