Leyline puppeteers: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Created by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 6 users not shown)
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| unidentifiedimage = leyline puppeteers unidentified.png
| unidentifiedimage = leyline puppeteers unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| unidentifiedaltname = gloves
| wornon = Hands
| wornon = Hands
| usesslots = Hands, Floating Nearby
| usesslots = Hands, Floating Nearby
Line 37: Line 37:


{{Qud shader|rules|{{(}}+30 quickness{{)}}}}
{{Qud shader|rules|{{(}}+30 quickness{{)}}}}
{{Qud shader|rules|{{(}}Grants you Temporal Fugue at level 1. If you already have Temporal Fugue, its level is increased by 1.{{)}}}}
{{Qud shader|rules|{{(}}Requires 1 dram of neutron flux to function.
{{Qud shader|rules|{{(}}Requires 1 dram of neutron flux to function.
Very tiny chance each round neutron flux is consumed.
Very tiny chance each round neutron flux is consumed.
+10 psychic glimmer{{)}}}}
+10 psychic glimmer{{)}}}}
| categories = Gloves
| categories = Gloves
| gameversion = 2.0.204.48
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{name}} are gloves which grant a [[Quickness]] bonus and {{f|Temporal Fugue}}. As a tradeoff, they increase the player's [[psychic glimmer]] and use a [[Floating Nearby]] slot as well. They are powered by {{f|neutron flux}}, which has a 1 in 50,000 chance to be consumed each turn.<ref><code>ObjectBlueprints/Items.xml</code></ref> As an alternative to flux, they can be made [[Jacked]] and powered with [[Electrical Generation]] or [[Fitted with suspensors]] and powered with standard cells. When [[Overloaded]], the quickness bonus increases from 30 to 32.
 
{{references}}
{{Gloves Navbox}}
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