List of Body Parts: Difference between revisions

1,288 bytes added ,  21:55, 21 September 2020
added more parts that lacked variants
(i forgot you can wear one thing on roots, sorry)
(added more parts that lacked variants)
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|format=dynamic table
|format=dynamic table
}}
}}
=== Back ===
=== Body ===
Body has no variants.
{{#cargo_query:table=ItemsTable=IT, GeneralData=GD
|join on =IT.ObjectID=GD.ObjectID
|fields=CONCAT('{{((}}favilink id{{!}}', GD.ObjectID, '{{))}}')=Item, CONCAT('{{((}}AV{{))}}', AV)=AV, CONCAT('{{((}}DV{{))}}', DV)=DV, Tier, UsesSlots=Uses Slots
|where=WornOn='Body' and GD._pageNamespace = '0' AND GD.Categories <> 'Mutated Natural Weapons'
|order by = Tier ASC
|format=dynamic table
}}
=== Worn on Back ===
Variants: ''{{#invoke:Body Part Variants|listvariants|Back}}''
Variants: ''{{#invoke:Body Part Variants|listvariants|Back}}''
{{#cargo_query:table=ItemsTable=IT, GeneralData=GD
{{#cargo_query:table=ItemsTable=IT, GeneralData=GD
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|fields=CONCAT('{{((}}favilink id{{!}}', GD.ObjectID, '{{))}}')=Item, CONCAT('{{((}}AV{{))}}', AV)=AV, CONCAT('{{((}}DV{{))}}', DV)=DV, Tier, UsesSlots=Uses Slots
|fields=CONCAT('{{((}}favilink id{{!}}', GD.ObjectID, '{{))}}')=Item, CONCAT('{{((}}AV{{))}}', AV)=AV, CONCAT('{{((}}DV{{))}}', DV)=DV, Tier, UsesSlots=Uses Slots
|where=WornOn='Feet' and GD._pageNamespace = '0' AND GD.Categories <> 'Mutated Natural Weapons'
|where=WornOn='Feet' and GD._pageNamespace = '0' AND GD.Categories <> 'Mutated Natural Weapons'
|order by = Tier ASC
|format=dynamic table
}}
=== Floating Nearby ===
Floating Nearby has no variants.
{{#cargo_query:table=ItemsTable=IT, GeneralData=GD
|join on =IT.ObjectID=GD.ObjectID
|fields=CONCAT('{{((}}favilink id{{!}}', GD.ObjectID, '{{))}}')=Item, CONCAT('{{((}}AV{{))}}', AV)=AV, CONCAT('{{((}}DV{{))}}', DV)=DV, Tier, UsesSlots=Uses Slots
|where=WornOn='Floating Nearby' and GD._pageNamespace = '0' AND GD.Categories <> 'Mutated Natural Weapons'
|order by = Tier ASC
|order by = Tier ASC
|format=dynamic table
|format=dynamic table
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An abstract slot used to throw [[:Category:Thrown Weapons|thrown weapons]].
An abstract slot used to throw [[:Category:Thrown Weapons|thrown weapons]].
= Parts with no wearable items =
= Parts with no wearable items =
[[Fungal Infections]] can still be applied on these.
These are body parts that cannot be equipped with things. This excludes natural weapons that a creature starts with. [[Fungal Infections]] can still be applied on these.
=== Fin ===
=== Fin ===
Variants: ''{{#invoke:Body Part Variants|listvariants|Fin}}''
Variants: ''{{#invoke:Body Part Variants|listvariants|Fin}}''
 
=== Tail ===
Tail has no variants.
=== Foot ===
Foot has no variants. Sometimes, creatures have natural weapons in this slot.
=== Fungal Outcrop ===
Fungal Outcrop has no variants. If the creature has {{favilink|glowcrust}}, luminous hoarshrooms will grown on the spawned outcrop.
[[Category:Character]]
[[Category:Character]]