Mamon Souldrinker: Difference between revisions

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Like other goatfolk, Mamon possesses innate weaponry in the form of his {{favilink|massive horns}}, which are considered both a [[Short Blade]] and a [[Shield]]. They deal {{Heart}}{{dice tooltip|1d3}} damage and provide 2 {{AV}}[[AV]] when used to successfully block an attack.{{XML Ref|object|Goatfolk_Horns}}
Like other goatfolk, Mamon possesses innate weaponry in the form of his {{favilink|massive horns}}, which are considered both a [[Short Blade]] and a [[Shield]]. They deal {{Heart}}{{dice tooltip|1d3}} damage and provide 2 {{AV}}[[AV]] when used to successfully block an attack.{{XML Ref|object|Goatfolk_Horns}}


Mamon's inventory will randomly be populated with items from [[Data:Melee Weapons|Melee Weapons 3]], [[Data:Armor|Armor 3]], and [[Data:Junk|Junk 3]].{{XML Ref|object|Goatfolk}}{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} This means his weapons and equipment can vary wildly.  
Mamon's inventory will randomly be populated with items from [[Data:Melee Weapons|Melee Weapons 3]], [[Data:Armor|Armor 3]], and [[Population:Junk|Junk 3]].{{XML Ref|object|Goatfolk}}{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} This means his weapons and equipment can vary wildly.  


Besides these items, Mamon will always possess a {{qud text|&rbloody}} {{favilink|carbide dagger}}.{{XML Ref|object|BloodyDagger3}}{{Code Reference|namespace=XRL.World.Parts|class=SometimesBloody}}
Besides these items, Mamon will always possess a {{qud text|&rbloody}} {{favilink|carbide dagger}}.{{XML Ref|object|BloodyDagger3}}{{Code Reference|namespace=XRL.World.Parts|class=SometimesBloody}}