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(Minor tweak to fix formula) |
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{|class="wikitable" | {|class="wikitable" | ||
! Cooldown | ! Cooldown | ||
| {{simple formula| 550 - 50 * | | {{simple formula| 550 - 50 * MutationLevel }} | ||
|- | |- | ||
! Stolen Power Chance | ! Stolen Power Chance | ||
| {{simple formula| (0.13 - 0.005 * | | {{simple formula| (0.13 - 0.005 * WillpowerBonus - 0.0065 * MutationLevel)% }} | ||
|} | |} | ||
Every turn, a random number between 1 and 10,000 will be generated. If that number is smaller than the stolen power chance, the player's powers will be stolen. | Every turn, a random number between 1 and 10,000 will be generated. If that number is smaller than the stolen power chance, the player's powers will be stolen. |