2,158
edits
mNo edit summary |
m (style edits) |
||
Line 6: | Line 6: | ||
{{infobox row|ID|Roboticized}} | {{infobox row|ID|Roboticized}} | ||
}}{{#vardefine:name|{{qud text|&cmechanical|notxml}}}} | }}{{#vardefine:name|{{qud text|&cmechanical|notxml}}}} | ||
{{name}} is a rare creature modifier. All creatures have a 1/20,000 chance (0.005%) of generating as a {{name}} creature when they spawn.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=Roboticized}} | {{name|caps}} is a rare creature modifier. All creatures have a 1/20,000 chance (0.005%) of generating as a {{name}} creature when they spawn.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=Roboticized}} | ||
Robots are already mechanical, so they cannot gain this modifier. | Robots are already mechanical, so they cannot gain this modifier. | ||
Line 13: | Line 13: | ||
* Are invulnerable to mental attacks | * Are invulnerable to mental attacks | ||
* Are made out of [[metal]] if they weren't already | * Are made out of [[metal]] if they weren't already | ||
* Gain | * Gain {{favilink id|Mutation:DarkVision}} at level 12 unless they already have [[Dark Vision]]. | ||
* No longer drop a corpse | * No longer drop a corpse | ||
* Have their base Electric resistance set to -50 | * Have their base Electric resistance set to -50 | ||
Line 25: | Line 25: | ||
* Gain additional qualities that are common to [[robots]]. This includes: | * Gain additional qualities that are common to [[robots]]. This includes: | ||
** Immunity to disease, confusion, poison, and [[Respiration|inhaled gas effects]] | ** Immunity to disease, confusion, poison, and [[Respiration|inhaled gas effects]] | ||
** Vulnerability to EMP | ** Vulnerability to [[EMP]] | ||
** Have a chance to drop scrap on death | ** Have a chance to drop scrap on death | ||
== References == | == References == | ||
<references /> | <references /> |
edits