Mechanical: Difference between revisions

28 bytes added ,  04:01, 7 May 2022
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{{infobox row|ID|Roboticized}}
{{infobox row|ID|Roboticized}}
}}{{#vardefine:name|{{qud text|&cmechanical|notxml}}}}
}}{{#vardefine:name|{{qud text|&cmechanical|notxml}}}}
{{name}} is a rare creature modifier. All creatures have a 1/20,000 chance (0.005%) of generating as a {{name}} creature when they spawn.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=Roboticized}}
{{name|caps}} is a rare creature modifier. All creatures have a 1/20,000 chance (0.005%) of generating as a {{name}} creature when they spawn.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=Roboticized}}


Robots are already mechanical, so they cannot gain this modifier.
Robots are already mechanical, so they cannot gain this modifier.
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* Are invulnerable to mental attacks
* Are invulnerable to mental attacks
* Are made out of [[metal]] if they weren't already
* Are made out of [[metal]] if they weren't already
* Gain [[Night Vision]] at level 12 unless they already have [[Dark Vision]].
* Gain {{favilink id|Mutation:DarkVision}} at level 12 unless they already have [[Dark Vision]].
* No longer drop a corpse
* No longer drop a corpse
* Have their base Electric resistance set to -50
* Have their base Electric resistance set to -50
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* Gain additional qualities that are common to [[robots]]. This includes:
* Gain additional qualities that are common to [[robots]]. This includes:
** Immunity to disease, confusion, poison, and [[Respiration|inhaled gas effects]]
** Immunity to disease, confusion, poison, and [[Respiration|inhaled gas effects]]
** Vulnerability to EMP
** Vulnerability to [[EMP]]
** Have a chance to drop scrap on death
** Have a chance to drop scrap on death


== References ==
== References ==
<references />
<references />
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