Mechanical wings: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.88 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 4 users not shown)
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| id = Mechanical Wings
| id = Mechanical Wings
| complexity = 2
| complexity = 2
| tier = 2
| tilecolors = wW
| tilecolors = wW
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|metal = yes | hasmentalshield = yes}}
| extra = {{Extra info|metal = yes}}
| inheritingfrom = Armor
| inheritingfrom = Armor
| unidentifiedinfo = {{Unidentified info | tile = mechanical wings unidentified.png | name = strange tubes | altname = strange tubes }}
| dynamictable = {{Dynamic object|Items|Mechanical Wings}}
| unidentifiedimage = mechanical wings unidentified.png
| unidentifiedname = strange tubes
| unidentifiedaltname = strange tubes
| reputationbonus = {{reputation bonus|{{FactionID to name|Birds}}|200}}{{reputation bonus|{{FactionID to name|Winged Mammals}}|200}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Birds}}|200}}{{reputation bonus|{{FactionID to name|Winged Mammals}}|200}}
| wornon = Back
| wornon = Back
| supportedmods = CommonMods,WingsMods
| desc = An elaborate, flap-powered contraption of corroded bronze and parasols.
| desc = An elaborate, flap-powered contraption of corroded bronze and parasols.


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{{Qud shader|rules|{{(}}+200 reputation with winged mammals{{)}}}}
{{Qud shader|rules|{{(}}+200 reputation with winged mammals{{)}}}}
| categories = Backpacks
| categories = Backpacks
| gameversion = 2.0.201.88
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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While flying:
While flying:
* The wearer is able to travel 2 times faster on the [[World Map]].
* The wearer is able to travel 2 times faster on the [[world map]].
* The wearer is 40% less likely to get lost while traversing the world map.
* There is a 5% chance to fall to the ground each turn.
* There is a 5% chance to fall to the ground each turn.
* There is a 23% chance to fall while [[Flying#Swooping|swooping]].{{Code Reference|namespace=XRL.World.Capabilities|class=Flight}}
* There is a 23% chance to fall while [[Flying#Swooping|swooping]].{{Code Reference|namespace=XRL.World.Capabilities|class=Flight}}
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A guaranteed broken set of {{name}} appear somewhere in the center zone of a [[Salt Marsh]] {{parasang}} located on the {{favilink|flattened remains}}. The wings will initially be unidentified; since you cannot normally identify broken artifacts, and cannot repair unidentified artifacts, you will need to pay an artificer such as {{favilink|Argyve}} to identify it for you, or use {{favilink|Fix-It spray foam}}.
A guaranteed broken set of {{name}} appear somewhere in the center zone of a [[Salt Marsh]] {{parasang}} located on the {{favilink|flattened remains}}. The wings will initially be unidentified; since you cannot normally identify broken artifacts, and cannot repair unidentified artifacts, you will need to pay an artificer such as {{favilink|Argyve}} to identify it for you, or use {{favilink|Fix-It spray foam}}.


Additional artifacts that provide flight include the {{favilink|gyrocopter backpack}} and the {{favilink|anti-gravity boots}}. While the {{name}} are more prone to random crashes than these artifacts, the wings are unaffected by [[Electromagnetic Pulse|electromagnetic pulses]] and do not require any sort of power or fuel.
Additional artifacts that provide flight include the {{favilink|gyrocopter backpack}} and the {{favilink|anti-gravity boots}}. While the {{name}} are more prone to random crashes than these artifacts, the wings are unaffected by [[Electromagnetic Pulse|electromagnetic pulses]] and do not require any sort of power or fuel. The travel speed and navigation bonuses stack with other sources but the chance to fall while flying and swooping are based on the highest level of flight applicable only.


== References ==
== References ==
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<references />
<references />


[[Category:Backpacks]]
{{Back Equipment Navbox}}
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