Medassist module
Revision as of 13:43, 26 October 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
medassist module
1 lb. Weight | |
Complexity
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4 |
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Character
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ç |
ID?
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MedassistModule |
Spawns in
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Extra Info: | |
Infobox data from game version 2.0.202.92
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[Implant] - medassist module
Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.
Current loadout: no injectors
Reduces the action cost of applying injectors by 80%.
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.
Target body parts: Body, Back, Arm
License points: 3
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
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3 |
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Slots
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Body • Back • Arm |
Destroyed when removed
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No |