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(Added some info that Tam is the first merchant people will see only in the case that they choose to start in Joppa) |
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{{As Of Patch|2.0.200.89}} | {{As Of Patch|2.0.200.89}} | ||
Merchants are NPCs that sell their goods and restock on a semi random basis. The first one the player will see (if the player chooses to start in {{favilink|Joppa}}) will be {{favilink|Tam}}. For villages with procedurally generated | Merchants are NPCs that sell their goods and restock on a semi random basis. The first one the player will see (if the player chooses to start in {{favilink|Joppa}}) will be {{favilink|Tam}}. For other villages with procedurally generated [[village merchant]]s, they will be {{qud text|&Wyellow}} and have a bonus +3 to [[Ego]]. | ||
== Restocking == | == Restocking == | ||
Merchants do not keep their wares: they rotate their stock around every 5 to 8 in game days(for more detailed math, view [[#In depth | Merchants do not keep their wares: they rotate their stock around every 5 to 8 in game days(for more detailed math, view [[#In-depth Restocking Formula]]). When a merchant restocks, their trading inventory is refreshed and new items will repopulate the inventory. These items will generally be of similar tier and type as the initial stock. | ||
For how the trading system works, check [[Commerce]]. | For how the trading system works, check [[Commerce]]. | ||
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If a merchant is holding a quest item, they will not destroy the quest item during restock. any other item that contains the tag <code>norestock</code> will also not be restocked. Merchants that are following the player do not restock, and if the player is also a merchant via [[Domination]], they will not restock. | If a merchant is holding a quest item, they will not destroy the quest item during restock. any other item that contains the tag <code>norestock</code> will also not be restocked. Merchants that are following the player do not restock, and if the player is also a merchant via [[Domination]], they will not restock. | ||
== Trade Prices == | |||
Trade prices in {{gamename}} are variable, and depend on a number of factors, including the player's [[Modifier|Ego modifier]] and their [[reputation]] with the merchant. | |||
For more details about trade prices, refer to the [[commerce]] page. | |||
==References== | |||
<references/> | |||
{{Mechanics Navbox}} | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
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