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Because mimics are passive until provoked and, before that time, are easily distinguishable, they can be simply left alone if a character is not up to the challenge of fighting it. | Because mimics are passive until provoked and, before that time, are easily distinguishable, they can be simply left alone if a character is not up to the challenge of fighting it. | ||
[[File:Mimic mayor.jpg|550px|thumb|frame|left|This mimic is also the [[village mayor|mayor]] of a randomly generated [[village]]. It has taken on the likeness of a nearby {{favilink|throne}}.]] | |||
This mimic is also the [[village mayor|mayor]] of a randomly generated [[village]]. It has taken on the likeness of a nearby {{favilink|throne}}. | |||
{{Creature Navbox|Unshelled reptiles}} | {{Creature Navbox|Unshelled reptiles}} | ||
[[Category:Reptiles]] | [[Category:Reptiles]] |
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