Mirror bug: Difference between revisions

20 bytes removed ,  23:38, 11 July 2022
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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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* Despite their low hit points and merely passable other stats, mirror bugs can be incredibly dangerous because they reflect the ''entirety'' of the damage they take back at their attackers, unlike {{Favilink|quartz baboon|plural}}. Combine this with the fact that you usually only see them spawning together in swarms, and they represent a deadly high-level threat.
* Despite their low hit points and merely passable other stats, mirror bugs can be incredibly dangerous because they reflect the ''entirety'' of the damage they take back at their attackers, unlike {{Favilink|quartz baboon|plural}}. Combine this with the fact that you usually only see them spawning together in swarms, and they represent a deadly high-level threat.
* The best way to deal with them is to quickly prevent more from spawning. This can be done by kiting the insects away until you get a clear shot/path to the mirror spawning them. You can also teleport right up to the mirror and give it a quick smash.
* The best way to deal with them is to quickly prevent more from spawning. This can be done by kiting the insects away until you get a clear shot/path to the mirror spawning them. You can also teleport right up to the mirror and give it a quick smash.
*Some methods of dealing indirect damage, such as [[Poisoned|poison]] or [[corrosive gas]], will prevent damage from being reflected while others will not.
*Some methods of dealing indirect damage, such as [[Poisoned|poison]] or [[corrosive gas]], will also damage the creator of the damage.
*Resistance to the damage type, such as heat damage from [[burning]], will prevent the full damage from being reflected.
*Resistance to the damage type, such as heat damage from [[burning]], will prevent the full damage from being reflected.