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imported>Trashmonks |
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(14 intermediate revisions by 3 users not shown) | |||
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| accuracy = 10 | | accuracy = 10 | ||
| shots = 1 | | shots = 1 | ||
| ammoperaction = 1 | |||
| maxammo = 1 | | maxammo = 1 | ||
| id = Missile Launcher | | id = Missile Launcher | ||
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| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cy | |||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseMagazineHeavyWeapon | ||
| desc = | | dynamictable = {{Dynamic object|Items|Missile Launcher}} | ||
| unidentifiedimage = missile launcher unidentified.png | |||
| unidentifiedname = strange tubes | |||
| unidentifiedaltname = strange tubes | |||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods | |||
| desc = Grease wets the arming handle and streaks down the wide missile chute toward a welded shoulder rest. | |||
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon | {{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon | ||
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-25 move speed{{)}}}} | -25 move speed{{)}}}} | ||
| categories = Heavy Weapons | | categories = Heavy Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{No Description}} | {{No Description}} | ||
{{Missile Weapon Navbox}} | This weapon can be modified with the drum-loaded mod to double the missiles available to fire before reloading.{{Missile Weapon Navbox}} | ||
[[Category:Heavy Weapons]] | [[Category:Heavy Weapons]] |